Posted May 14, 20169 yr Ok - So I want to replace some classes - like The Rediculus brewing code. Should I use a coremod? - And How do i replace classes with one? Also if i can replace classes, I want to replace the furnace recipe classes. I'll leave all the oridional functions but will this cause problems with other mods? Thanks!
May 14, 20169 yr Author No, do not make a coremod. Replacing classes is the wrong approach. - Brewing code: Update to 1.9, there is a brewing recipe API. - "replace the furnace recipe classes" - Why? What is the effect you are trying to achieve? 1. I can't but it sounds useful 2. add some functions to allow your own burnable materials
May 14, 20169 yr 1. Why not? There is a way to add brewing recipes in 1.7.10, but 1.9's brewing API is far better. 2. Create an IFuelHandler and register it with GameRegistry.registerFuelHandler().
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