Posted May 15, 20169 yr I have a block with two properties, one for the rotation and one to dertermine the model based on an internal state. When I load the game, I get those kinds of errors: Model definition for location rfutilities:blockCapacitor#facing=south,type=4 not found This is my block class: package XFactHD.rfutilities.common.blocks.block; import XFactHD.rfutilities.common.blocks.itemBlock.ItemBlockRFCapacitor; import XFactHD.rfutilities.common.blocks.tileEntity.TileEntityCapacitor; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.*; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import java.util.Arrays; public class BlockCapacitor extends BlockBaseRFU { public static PropertyDirection ORIENTATION = PropertyDirection.create("facing", Arrays.asList(EnumFacing.NORTH, EnumFacing.EAST, EnumFacing.SOUTH, EnumFacing.WEST)); private static PropertyInteger TYPE = PropertyInteger.create("type", 1, 7); public BlockCapacitor() { super("blockCapacitor", Material.iron, ItemBlockRFCapacitor.class, ""); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase entity, ItemStack stack) { int l = MathHelper.floor_double((double) (entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; if (l == 0) { world.setBlockState(pos, state.withProperty(ORIENTATION, EnumFacing.NORTH), 2); } if (l == 1) { world.setBlockState(pos, state.withProperty(ORIENTATION, EnumFacing.EAST), 2); } if (l == 2) { world.setBlockState(pos, state.withProperty(ORIENTATION, EnumFacing.SOUTH), 2); } if (l == 3) { world.setBlockState(pos, state.withProperty(ORIENTATION, EnumFacing.WEST), 2); } TileEntity te = world.getTileEntity(pos); if (entity instanceof EntityPlayer && te instanceof TileEntityCapacitor) { if ((stack.getTagCompound()) != null) { ((TileEntityCapacitor)te).type = stack.getTagCompound().getInteger("type"); world.markBlockForUpdate(pos); //LogHelper.info("Type on stack: " + type + "; Type on tile: " + ((TileEntityCapacitor)world.getTileEntity(x, y, z)).type); te.markDirty(); } } } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) { TileEntity te = world.getTileEntity(pos); if (te instanceof TileEntityCapacitor /*&& player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() instanceof ItemMultimeter*/ && !world.isRemote) { player.addChatComponentMessage(new ChatComponentText(StatCollector.translateToLocal("desc.rfutilities:stored.name") + " " + ((TileEntityCapacitor)te).getEnergyStored(EnumFacing.DOWN) + " " + StatCollector.translateToLocal("desc.rfutilities:rf.name") + " / " + ((TileEntityCapacitor)te).getMaxEnergyStored(EnumFacing.DOWN) + " " + StatCollector.translateToLocal("desc.rfutilities:rf.name"))); //LogHelper.info(((TileEntityCapacitor)world.getTileEntity(x, y, z)).type); return true; } return false; } @Override protected BlockState createBlockState() { return new BlockState(this, ORIENTATION, TYPE); } @Override public IBlockState getStateFromMeta(int meta) { if (EnumFacing.getFront(meta) == EnumFacing.UP || EnumFacing.getFront(meta) == EnumFacing.DOWN) { return getDefaultState().withProperty(ORIENTATION, EnumFacing.NORTH); } return getDefaultState().withProperty(ORIENTATION, EnumFacing.getFront(meta)); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(ORIENTATION).getIndex(); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { EnumFacing dir = state.getValue(ORIENTATION); TileEntity te = world.getTileEntity(pos); int cap = 1; if (te instanceof TileEntityCapacitor) { cap = ((TileEntityCapacitor)te).type; } if (cap == 0) { return state.withProperty(ORIENTATION, dir).withProperty(TYPE, 1); } return state.withProperty(ORIENTATION, dir).withProperty(TYPE, cap); } @Override public ItemStack getPickBlock(MovingObjectPosition target, World world, BlockPos pos, EntityPlayer player) { ItemStack stack = new ItemStack(this, 1); NBTTagCompound compound = new NBTTagCompound(); compound.setInteger("TYPE", ((TileEntityCapacitor)world.getTileEntity(pos)).type); stack.setTagCompound(compound); return stack; } //I know that this is the wrong method but createTileEntity(World world, IBlockState state) is for not called for some reason, even if I do not implement ITileEntityProvider @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityCapacitor(); } @Override public boolean isOpaqueCube() { return false; } } This is the blockstate file: { "variants": { "facing=EAST, type=1": { "model":"rfutilities:blockCapacitor", "y": 90 }, "facing=EAST, type=2": { "model":"rfutilities:blockCapacitorHardened", "y": 90 }, "facing=EAST, type=3": { "model":"rfutilities:blockCapacitorReinforced", "y": 90 }, "facing=EAST, type=4": { "model":"rfutilities:blockCapacitorResonant", "y": 90 }, "facing=EAST, type=5": { "model":"rfutilities:blockCapacitorBasic", "y": 90 }, "facing=EAST, type=6": { "model":"rfutilities:blockCapacitorDouble", "y": 90 }, "facing=EAST, type=7": { "model":"rfutilities:blockCapacitorOctadic", "y": 90 }, "facing=NORTH, type=1": { "model":"rfutilities:blockCapacitor" }, "facing=NORTH, type=2": { "model":"rfutilities:blockCapacitorHardened" }, "facing=NORTH, type=3": { "model":"rfutilities:blockCapacitorReinforced" }, "facing=NORTH, type=4": { "model":"rfutilities:blockCapacitorResonant" }, "facing=NORTH, type=5": { "model":"rfutilities:blockCapacitorBasic" }, "facing=NORTH, type=6": { "model":"rfutilities:blockCapacitorDouble" }, "facing=NORTH, type=7": { "model":"rfutilities:blockCapacitorOctadic" }, "facing=SOUTH, type=1": { "model":"rfutilities:blockCapacitor", "y": 180 }, "facing=SOUTH, type=2": { "model":"rfutilities:blockCapacitorHardened", "y": 180 }, "facing=SOUTH, type=3": { "model":"rfutilities:blockCapacitorReinforced", "y": 180 }, "facing=SOUTH, type=4": { "model":"rfutilities:blockCapacitorResonant", "y": 180 }, "facing=SOUTH, type=5": { "model":"rfutilities:blockCapacitorBasic", "y": 180 }, "facing=SOUTH, type=6": { "model":"rfutilities:blockCapacitorDouble", "y": 180 }, "facing=SOUTH, type=7": { "model":"rfutilities:blockCapacitorOctadic", "y": 180 }, "facing=WEST, type=1": { "model":"rfutilities:blockCapacitor", "y": 270 }, "facing=WEST, type=2": { "model":"rfutilities:blockCapacitorHardened", "y": 270 }, "facing=WEST, type=3": { "model":"rfutilities:blockCapacitorReinforced", "y": 270 }, "facing=WEST, type=4": { "model":"rfutilities:blockCapacitorResonant", "y": 270 }, "facing=WEST, type=5": { "model":"rfutilities:blockCapacitorBasic", "y": 270 }, "facing=WEST, type=6": { "model":"rfutilities:blockCapacitorDouble", "y": 270 }, "facing=WEST, type=7": { "model":"rfutilities:blockCapacitorOctadic", "y": 270 } } } I have already looked at some of the topics that are similar or equal to mine but the solutions provided there didn't fix it. For example, I tried putting sourceSets { main { output.resourcesDir = output.classesDir } } and/or idea { module { inheritOutputDirs = true } } into my build.gradle
May 15, 20169 yr Yep, that was the problem and if I think about it again, it makes sense because toString() gives a lowercase String back .
May 15, 20169 yr Ok, it seems to not have solved it. For two blocks, it tells me, the same thing again although the syntax and all the references of filenames are correct. I am pretty much at the end of my ideas right now.
May 15, 20169 yr First block: package XFactHD.rfutilities.common.blocks.block; import XFactHD.rfutilities.common.blocks.itemBlock.ItemBlockRFCapacitor; import XFactHD.rfutilities.common.blocks.tileEntity.TileEntityCapacitor; //import cofh.thermalexpansion.item.tool.ItemMultimeter; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.*; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import java.util.Arrays; public class BlockCapacitor extends BlockBaseRFU { public static PropertyDirection ORIENTATION = PropertyDirection.create("facing", Arrays.asList(EnumFacing.NORTH, EnumFacing.EAST, EnumFacing.SOUTH, EnumFacing.WEST)); private static PropertyInteger TYPE = PropertyInteger.create("type", 1, 7); public BlockCapacitor() { super("blockCapacitor", Material.iron, ItemBlockRFCapacitor.class, ""); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase entity, ItemStack stack) { int l = MathHelper.floor_double((double) (entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; if (l == 0) { world.setBlockState(pos, state.withProperty(ORIENTATION, EnumFacing.NORTH), 2); } if (l == 1) { world.setBlockState(pos, state.withProperty(ORIENTATION, EnumFacing.EAST), 2); } if (l == 2) { world.setBlockState(pos, state.withProperty(ORIENTATION, EnumFacing.SOUTH), 2); } if (l == 3) { world.setBlockState(pos, state.withProperty(ORIENTATION, EnumFacing.WEST), 2); } TileEntity te = world.getTileEntity(pos); if (entity instanceof EntityPlayer && te instanceof TileEntityCapacitor) { if ((stack.getTagCompound()) != null) { ((TileEntityCapacitor)te).type = stack.getTagCompound().getInteger("type"); world.markBlockForUpdate(pos); //LogHelper.info("Type on stack: " + type + "; Type on tile: " + ((TileEntityCapacitor)world.getTileEntity(x, y, z)).type); te.markDirty(); } } } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) { TileEntity te = world.getTileEntity(pos); if (te instanceof TileEntityCapacitor /*&& player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() instanceof ItemMultimeter*/ && !world.isRemote) { player.addChatComponentMessage(new ChatComponentText(StatCollector.translateToLocal("desc.rfutilities:stored.name") + " " + ((TileEntityCapacitor)te).getEnergyStored(EnumFacing.DOWN) + " " + StatCollector.translateToLocal("desc.rfutilities:rf.name") + " / " + ((TileEntityCapacitor)te).getMaxEnergyStored(EnumFacing.DOWN) + " " + StatCollector.translateToLocal("desc.rfutilities:rf.name"))); //LogHelper.info(((TileEntityCapacitor)world.getTileEntity(x, y, z)).type); return true; } return false; } @Override protected BlockState createBlockState() { return new BlockState(this, ORIENTATION, TYPE); } @Override public IBlockState getStateFromMeta(int meta) { if (EnumFacing.getFront(meta) == EnumFacing.UP || EnumFacing.getFront(meta) == EnumFacing.DOWN) { return getDefaultState().withProperty(ORIENTATION, EnumFacing.NORTH); } return getDefaultState().withProperty(ORIENTATION, EnumFacing.getFront(meta)); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(ORIENTATION).getIndex(); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { EnumFacing dir = state.getValue(ORIENTATION); TileEntity te = world.getTileEntity(pos); int cap = 1; if (te instanceof TileEntityCapacitor) { cap = ((TileEntityCapacitor)te).type; } if (cap == 0) { return state.withProperty(ORIENTATION, dir).withProperty(TYPE, 1); } return state.withProperty(ORIENTATION, dir).withProperty(TYPE, cap); } @Override public ItemStack getPickBlock(MovingObjectPosition target, World world, BlockPos pos, EntityPlayer player) { ItemStack stack = new ItemStack(this, 1); NBTTagCompound compound = new NBTTagCompound(); compound.setInteger("TYPE", ((TileEntityCapacitor)world.getTileEntity(pos)).type); stack.setTagCompound(compound); return stack; } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityCapacitor(); } @Override public boolean isOpaqueCube() { return false; } } First blockstate file (file name: blockCapacitor.json): { "variants": { "facing=east, type=1": { "model":"rfutilities:blockCapacitor", "y": 90 }, "facing=east, type=2": { "model":"rfutilities:blockCapacitorHardened", "y": 90 }, "facing=east, type=3": { "model":"rfutilities:blockCapacitorReinforced", "y": 90 }, "facing=east, type=4": { "model":"rfutilities:blockCapacitorResonant", "y": 90 }, "facing=east, type=5": { "model":"rfutilities:blockCapacitorBasic", "y": 90 }, "facing=east, type=6": { "model":"rfutilities:blockCapacitorDouble", "y": 90 }, "facing=east, type=7": { "model":"rfutilities:blockCapacitorOctadic", "y": 90 }, "facing=north, type=1": { "model":"rfutilities:blockCapacitor" }, "facing=north, type=2": { "model":"rfutilities:blockCapacitorHardened" }, "facing=north, type=3": { "model":"rfutilities:blockCapacitorReinforced" }, "facing=north, type=4": { "model":"rfutilities:blockCapacitorResonant" }, "facing=north, type=5": { "model":"rfutilities:blockCapacitorBasic" }, "facing=north, type=6": { "model":"rfutilities:blockCapacitorDouble" }, "facing=north, type=7": { "model":"rfutilities:blockCapacitorOctadic" }, "facing=south, type=1": { "model":"rfutilities:blockCapacitor", "y": 180 }, "facing=south, type=2": { "model":"rfutilities:blockCapacitorHardened", "y": 180 }, "facing=south, type=3": { "model":"rfutilities:blockCapacitorReinforced", "y": 180 }, "facing=south, type=4": { "model":"rfutilities:blockCapacitorResonant", "y": 180 }, "facing=south, type=5": { "model":"rfutilities:blockCapacitorBasic", "y": 180 }, "facing=south, type=6": { "model":"rfutilities:blockCapacitorDouble", "y": 180 }, "facing=south, type=7": { "model":"rfutilities:blockCapacitorOctadic", "y": 180 }, "facing=west, type=1": { "model":"rfutilities:blockCapacitor", "y": 270 }, "facing=west, type=2": { "model":"rfutilities:blockCapacitorHardened", "y": 270 }, "facing=west, type=3": { "model":"rfutilities:blockCapacitorReinforced", "y": 270 }, "facing=west, type=4": { "model":"rfutilities:blockCapacitorResonant", "y": 270 }, "facing=west, type=5": { "model":"rfutilities:blockCapacitorBasic", "y": 270 }, "facing=west, type=6": { "model":"rfutilities:blockCapacitorDouble", "y": 270 }, "facing=west, type=7": { "model":"rfutilities:blockCapacitorOctadic", "y": 270 } } } One of the associated models (file name: blockCapacitor.json): { "textures": { "0": "blocks/stone_slab_top", "1": "rfutilities:blocks/capacitor" }, "elements": [ { "name": "Base", "from": [ 0.0, 0.0, 0.0 ], "to": [ 16.0, 1.0, 16.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }, "up": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }, "down": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] } } }, { "name": "ConnectorLeft", "from": [ 0.0, 1.0, 5.0 ], "to": [ 1.0, 7.0, 11.0 ], "faces": { "north": { "texture": "#1", "uv": [ 4.299999999999999, 4.499999999999998, 4.500000000000002, 6.0 ] }, "east": { "texture": "#1", "uv": [ 7.800000000000001, 4.500000000000002, 9.2, 6.0 ] }, "south": { "texture": "#1", "uv": [ 4.299999999999999, 4.499999999999998, 4.500000000000002, 6.0 ] }, "west": { "texture": "#1", "uv": [ 4.299999999999999, 4.499999999999998, 5.700000000000001, 6.0 ] }, "up": { "texture": "#1", "uv": [ 4.299999999999999, 4.499999999999998, 4.499999999999998, 6.0 ] } } }, { "name": "ConnectorRight", "from": [ 15.0, 1.0, 5.0 ], "to": [ 16.0, 7.0, 11.0 ], "faces": { "north": { "texture": "#1", "uv": [ 4.299999999999999, 4.499999999999998, 4.500000000000002, 6.0 ] }, "east": { "texture": "#1", "uv": [ 6.0, 4.499999999999998, 7.500000000000002, 6.0 ] }, "south": { "texture": "#1", "uv": [ 4.299999999999999, 4.499999999999998, 4.500000000000002, 6.0 ] }, "west": { "texture": "#1", "uv": [ 7.800000000000001, 4.500000000000002, 9.199999999999996, 6.0 ] }, "up": { "texture": "#1", "uv": [ 4.299999999999999, 4.499999999999998, 4.500000000000002, 6.0 ] } } }, { "name": "WireLeft", "from": [ 1.0, 3.0, 7.0 ], "to": [ 7.0, 5.0, 9.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 7.0, 4.0, 8.0 ] }, "east": { "texture": "#1", "uv": [ 0.0, 7.0, 1.0, 8.0 ] }, "south": { "texture": "#1", "uv": [ 0.0, 7.0, 4.0, 8.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 7.0, 4.0, 8.0 ] }, "down": { "texture": "#1", "uv": [ 0.0, 7.0, 4.0, 8.0 ] } } }, { "name": "WireRight", "from": [ 9.0, 3.0, 7.0 ], "to": [ 15.0, 5.0, 9.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 7.0, 4.0, 8.0 ] }, "south": { "texture": "#1", "uv": [ 0.0, 7.0, 4.0, 8.0 ] }, "west": { "texture": "#1", "uv": [ 0.0, 7.0, 1.0, 8.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 7.0, 4.0, 8.0 ] }, "down": { "texture": "#1", "uv": [ 0.0, 7.0, 4.0, 8.0 ] } } }, { "name": "WireLeftVert", "from": [ 5.0, 5.0, 7.0 ], "to": [ 7.0, 6.0, 9.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 7.0, 2.0, 7.499999999999998 ] }, "east": { "texture": "#1", "uv": [ 0.0, 7.0, 2.0, 7.499999999999998 ] }, "south": { "texture": "#1", "uv": [ 0.0, 7.0, 2.0, 7.499999999999998 ] }, "west": { "texture": "#1", "uv": [ 0.0, 7.0, 2.0, 7.499999999999998 ] } } }, { "name": "WireRightVert", "from": [ 9.0, 5.0, 7.0 ], "to": [ 11.0, 6.0, 9.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 7.0, 2.0, 7.500000000000002 ] }, "east": { "texture": "#1", "uv": [ 0.0, 7.0, 2.0, 7.499999999999998 ] }, "south": { "texture": "#1", "uv": [ 0.0, 7.0, 2.0, 7.499999999999999 ] }, "west": { "texture": "#1", "uv": [ 0.0, 7.0, 2.0, 7.499999999999998 ] } } }, { "name": "Capacitor", "from": [ 4.0, 6.0, 4.0 ], "to": [ 12.0, 18.0, 12.0 ], "faces": { "north": { "texture": "#1", "uv": [ 2.0, 2.0, 4.0, 5.0 ] }, "east": { "texture": "#1", "uv": [ 2.0, 2.0, 4.0, 5.0 ] }, "south": { "texture": "#1", "uv": [ 0.0, 2.0, 2.0, 5.0 ] }, "west": { "texture": "#1", "uv": [ 2.0, 2.0, 4.0, 5.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 0.0, 2.0, 2.0 ] }, "down": { "texture": "#1", "uv": [ 2.0, 0.0, 4.0, 2.0 ] } } } ] } Second block: package XFactHD.rfutilities.common.blocks.block; import XFactHD.rfutilities.common.blocks.tileEntity.TileEntitySwitch; //import cofh.thermalexpansion.item.tool.ItemWrench; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import java.util.Arrays; public class BlockSwitch extends BlockBaseRFU { public static PropertyDirection facing = PropertyDirection.create("facing", Arrays.asList(EnumFacing.NORTH, EnumFacing.EAST, EnumFacing.SOUTH, EnumFacing.WEST)); private static PropertyBool status = PropertyBool.create("status"); public BlockSwitch() { super("blockSwitch", Material.iron, ItemBlock.class, ""); //setCreativeTab(RFUtilities.creativeTab); } @Override protected BlockState createBlockState() { return new BlockState(this, facing, status); } @Override public IBlockState getStateFromMeta(int meta) { EnumFacing f; switch (meta) { case 0: f = EnumFacing.NORTH; break; case 1: f = EnumFacing.SOUTH; break; case 2: f = EnumFacing.WEST; break; case 3: f = EnumFacing.EAST; break; default: return super.getStateFromMeta(meta); } return getDefaultState().withProperty(facing, f); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(facing).getIndex(); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { EnumFacing dir = state.getValue(facing); TileEntity te = world.getTileEntity(pos); boolean on = false; if (te instanceof TileEntitySwitch) { on = ((TileEntitySwitch)te).getIsOn(); } return state.withProperty(facing, dir).withProperty(status, on); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase entityLivingBase, ItemStack stack) { int l = MathHelper.floor_double((double) (entityLivingBase.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; if (l == 0) { world.setBlockState(pos, state.withProperty(facing, EnumFacing.NORTH), 2); } if (l == 1) { world.setBlockState(pos, state.withProperty(facing, EnumFacing.EAST), 2); } if (l == 2) { world.setBlockState(pos, state.withProperty(facing, EnumFacing.SOUTH), 2); } if (l == 3) { world.setBlockState(pos, state.withProperty(facing, EnumFacing.WEST), 2); } } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) { if (player.getCurrentEquippedItem() == null /*|| !(player.getCurrentEquippedItem().getItem() instanceof ItemWrench)*/) { TileEntity te = world.getTileEntity(pos); if (te instanceof TileEntitySwitch) { ((TileEntitySwitch)te).setIsOn(!((TileEntitySwitch)te).getIsOn()); world.markBlockForUpdate(pos); if (world.isRemote) { world.markBlockRangeForRenderUpdate(pos.add(-1, -1, -1), pos.add(1, 1, 1)); } } } return true; } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntitySwitch(); } @Override public boolean isOpaqueCube() { return false; } } Second blockstate file (file name:blockSwitch.json): { "variants": { "facing=north, status=false": { "model": "rfutilities:blockSwitchOff" }, "facing=north, status=true": { "model": "rfutilities:blockSwitchOn" }, "facing=east, status=false": { "model": "rfutilities:blockSwitchOff", "y": 90 }, "facing=east, status=true": { "model": "rfutilities:blockSwitchOn", "y": 90 }, "facing=south, status=false": { "model": "rfutilities:blockSwitchOff", "y": 180 }, "facing=south, status=true": { "model": "rfutilities:blockSwitchOn", "y": 180 }, "facing=west, status=false": { "model": "rfutilities:blockSwitchOff", "y": 270 }, "facing=west, status=true": { "model": "rfutilities:blockSwitchOn", "y": 270 } } } One of the associated models (file name: blockSwitchOff.json): { "textures": { "0": "blocks/stone_slab_top", "1": "blocks/switch", "2": "blocks/cauldron_side" }, "elements": [ { "name": "Base", "from": [ 0.0, 0.0, 0.0 ], "to": [ 16.0, 1.0, 16.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }, "up": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }, "down": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] } } }, { "name": "ConnectorLeft", "from": [ 0.0, 1.0, 5.0 ], "to": [ 1.0, 7.0, 11.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 7.0, 1.0, 10.0 ] }, "east": { "texture": "#1", "uv": [ 0.0, 7.0, 6.0, 10.0 ] }, "south": { "texture": "#1", "uv": [ 0.0, 7.0, 1.0, 10.0 ] }, "west": { "texture": "#1", "uv": [ 0.0, 7.0, 6.0, 10.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 7.0, 1.0, 10.0 ] } } }, { "name": "ConnectorRight", "from": [ 15.0, 1.0, 5.0 ], "to": [ 16.0, 7.0, 11.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 7.0, 1.0, 10.0 ] }, "east": { "texture": "#1", "uv": [ 0.0, 7.0, 6.0, 10.0 ] }, "south": { "texture": "#1", "uv": [ 0.0, 7.0, 1.0, 10.0 ] }, "west": { "texture": "#1", "uv": [ 0.0, 7.0, 6.0, 10.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 7.0, 1.0, 10.0 ] } } }, { "name": "WireLeft", "from": [ 1.0, 3.0, 7.0 ], "to": [ 2.0, 5.0, 9.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] }, "east": { "texture": "#1", "uv": [ 0.0, 0.0, 2.0, 2.0 ] }, "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] }, "west": { "texture": "#1", "uv": [ 0.0, 0.0, 2.0, 2.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] }, "down": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] } } }, { "name": "WireRight", "from": [ 14.0, 3.0, 7.0 ], "to": [ 15.0, 5.0, 9.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] }, "east": { "texture": "#1", "uv": [ 0.0, 0.0, 2.0, 2.0 ] }, "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] }, "west": { "texture": "#1", "uv": [ 0.0, 0.0, 2.0, 2.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] }, "down": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] } } }, { "name": "SwitchCase", "from": [ 2.0, 2.0, 5.0 ], "to": [ 14.0, 8.0, 11.0 ], "faces": { "north": { "texture": "#2", "uv": [ 2.0, 0.0, 14.0, 6.0 ] }, "east": { "texture": "#2", "uv": [ 5.0, 0.0, 11.0, 6.0 ] }, "south": { "texture": "#2", "uv": [ 2.0, 0.0, 14.0, 6.0 ] }, "west": { "texture": "#2", "uv": [ 5.0, 0.0, 11.0, 6.0 ] }, "up": { "texture": "#2", "uv": [ 2.0, 0.0, 14.0, 6.0 ] }, "down": { "texture": "#2", "uv": [ 2.0, 0.0, 14.0, 6.0 ] } } }, { "name": "LightFront", "from": [ 7.0, 4.0, 11.0 ], "to": [ 9.0, 6.0, 12.0 ], "faces": { "east": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] }, "south": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] }, "west": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] }, "down": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] } } }, { "name": "LightBack", "from": [ 7.0, 4.0, 4.0 ], "to": [ 9.0, 6.0, 5.0 ], "faces": { "north": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] }, "east": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] }, "west": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] }, "down": { "texture": "#1", "uv": [ 0.0, 3.0, 1.0, 4.0 ] } } }, { "name": "SwitchLeft", "from": [ 4.500000007450581, 5.499999992549419, 6.0 ], "to": [ 8.50000000745058, 8.49999999254942, 10.0 ], "rotation": { "origin": [ 8.0, 8.0, 8.0 ], "axis": "z", "angle": -22.5 }, "faces": { "north": { "texture": "#1", "uv": [ 5.0, 4.0, 8.0, 6.0 ] }, "south": { "texture": "#1", "uv": [ 5.0, 4.0, 6.0, 6.0 ], "rotation": 180 }, "west": { "texture": "#1", "uv": [ 5.0, 4.0, 8.0, 6.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 4.500000000000002, 4.500000000000002, 6.500000000000002 ] } } }, { "name": "SwitchRight", "from": [ 8.000000014901161, 5.499999992549419, 6.0 ], "to": [ 12.000000014901161, 8.49999999254942, 10.0 ], "faces": { "north": { "texture": "#1", "uv": [ 5.0, 4.0, 8.0, 6.0 ] }, "east": { "texture": "#1", "uv": [ 5.0, 4.0, 8.0, 6.0 ] }, "south": { "texture": "#1", "uv": [ 5.0, 4.0, 8.0, 6.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 4.499999999999998, 4.000000000000002, 6.499999999999998 ] } } } ] }
May 15, 20169 yr Now it works. But now my question is: why is this working/why is it in the tutorial: https://github.com/TheGreyGhost/MinecraftByExample/blob/master/src/main/resources/assets/minecraftbyexample/blockstates/mbe03_block_variants.json ?
May 15, 20169 yr I just realized that while looking at it again. I didn't read your comment attentive enough and thought that I should remove all the spaces...
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