Jump to content

Recommended Posts

Posted

I have the class

package com.gumble.mobtest;

import com.gumble.basemod.BaseMod;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.entity.RenderBiped;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.mobexample.ModelGelZombie;
import net.minecraft.util.ResourceLocation;
import net.minecraft.mobexample.ModelGelZombie;

public class FireZombie extends RenderBiped
{
public FireZombie(ModelBiped model, float scale)
{
	super(Minecraft.getMinecraft().getRenderManager(), model, scale);
}


public FireZombie(RenderManager manager) {
	super(manager, fireZombie, 0.5f);
}


protected static ResourceLocation getEntityTexture(Entity entity)
{
	return new ResourceLocation(BaseMod.MODID, "textures/entity/custom_biped.png");
}

}

 

which refuses to work because I need to pass an instance of the ModelBiped class into the RenderManager constructor. Unfortunately, I've had an enormous brain-fart and can't remember how to do this. Can someone refresh me please? I would really appreciate it. Here's my ModelBiped class just in case my problem is coming from that class instead of the Render class.

 

package net.minecraft.test;

import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;

public class ModelFireZombie extends ModelBiped{
// fields
ModelRenderer head;
ModelRenderer body;
ModelRenderer rightarm;
ModelRenderer leftarm;
ModelRenderer rightleg;
ModelRenderer leftleg;

public ModelFireZombie() {
	textureWidth = 64;
	textureHeight = 32;

	head = new ModelRenderer(this, 0, 0);
	head.addBox(-4F, -8F, -4F, 8, 8, ;
	head.setRotationPoint(0F, 0F, 0F);
	head.setTextureSize(64, 32);
	head.mirror = true;
	setRotation(head, 0F, 0F, 0F);
	body = new ModelRenderer(this, 16, 16);
	body.addBox(-4F, 0F, -2F, 8, 12, 4);
	body.setRotationPoint(0F, 0F, 0F);
	body.setTextureSize(64, 32);
	body.mirror = true;
	setRotation(body, 0F, 0F, 0F);
	rightarm = new ModelRenderer(this, 40, 16);
	rightarm.addBox(-3F, -2F, -2F, 4, 12, 4);
	rightarm.setRotationPoint(-5F, 2F, 0F);
	rightarm.setTextureSize(64, 32);
	rightarm.mirror = true;
	setRotation(rightarm, 0F, 0F, 0F);
	leftarm = new ModelRenderer(this, 40, 16);
	leftarm.addBox(-1F, -2F, -2F, 4, 12, 4);
	leftarm.setRotationPoint(5F, 2F, 0F);
	leftarm.setTextureSize(64, 32);
	leftarm.mirror = true;
	setRotation(leftarm, 0F, 0F, 0F);
	rightleg = new ModelRenderer(this, 0, 16);
	rightleg.addBox(-2F, 0F, -2F, 4, 12, 4);
	rightleg.setRotationPoint(-2F, 12F, 0F);
	rightleg.setTextureSize(64, 32);
	rightleg.mirror = true;
	setRotation(rightleg, 0F, 0F, 0F);
	leftleg = new ModelRenderer(this, 0, 16);
	leftleg.addBox(-2F, 0F, -2F, 4, 12, 4);
	leftleg.setRotationPoint(2F, 12F, 0F);
	leftleg.setTextureSize(64, 32);
	leftleg.mirror = true;
	setRotation(leftleg, 0F, 0F, 0F);
}

@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
	super.render(entity, f, f1, f2, f3, f4, f5);
	setRotationAngles(f, f1, f2, f3, f4, f5);
	head.render(f5);
	body.render(f5);
	rightarm.render(f5);
	leftarm.render(f5);
	rightleg.render(f5);
	leftleg.render(f5);
}

private void setRotation(ModelRenderer model, float x, float y, float z) {
	model.rotateAngleX = x;
	model.rotateAngleY = y;
	model.rotateAngleZ = z;
}

public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) {
	super.setRotationAngles(f, f1, f2, f3, f4, f5, null);
}

}

 

Thank you!

Posted

public FireZombie(ModelBiped model, float scale)

public class ModelFireZombie extends ModelBiped

I'm sorry, I fail to see what's wrong with those two statements. It's been quite a while since I've made a mod in MC, so maybe the syntax has changed or something. Could you perhaps be a little more specific? Thank you!

Posted

Dude... what version?

 

In 1.9 you need factory, besides - why can't you just look into vanilla.

1.7.10 is no longer supported by forge, you are on your own.

Posted

public FireZombie(ModelBiped model, float scale)

public class ModelFireZombie extends ModelBiped

I'm sorry, I fail to see what's wrong with those two statements. It's been quite a while since I've made a mod in MC, so maybe the syntax has changed or something. Could you perhaps be a little more specific? Thank you!

You say you need an instance of ModelBiped, one is provided in the constructor. What you need for I am not sure of, as RenderManager has no constructor that takes a ModelBiped. Even if it did, constructing one would be useless. The information contained in it would not reflect Minecraft, because it would not be the RenderManager Minecraft is using.

 

Posted

We usually don't give Java lessons here, but I'll make an exception: You need to use the "new" operator to create an instance of the class. You can either do it inline as you're calling the constructor, or you can store the result in a field to pass into the constructor.

 

If you have any more questions of this nature, please Google "Java programming" plus whatever keywords you have rather than posting here. Come back when you need to ask about something peculiar to Forge.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • It is 1.12.2 - I have no idea if there is a 1.12 pack
    • Okay, but does the modpack works with 1.12 or just with 1.12.2, because I need the Forge client specifically for Minecraft 1.12, not 1.12.2
    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.network.PacketDistributor; public class MountableWolfEntity extends Wolf { private boolean hasSaddle; private static final EntityDataAccessor<Byte> DATA_ID_FLAGS = SynchedEntityData.defineId(MountableWolfEntity.class, EntityDataSerializers.BYTE); public MountableWolfEntity(EntityType<? extends Wolf> type, Level level) { super(type, level); this.hasSaddle = false; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FLAGS, (byte)0); } public static AttributeSupplier.Builder createAttributes() { return Wolf.createAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.MOVEMENT_SPEED, 0.3); } @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemstack = player.getItemInHand(hand); if (itemstack.getItem() == Items.SADDLE && !this.hasSaddle()) { if (!player.isCreative()) { itemstack.shrink(1); } this.setSaddle(true); return InteractionResult.SUCCESS; } else if (!level.isClientSide && this.hasSaddle()) { player.startRiding(this); MountSyncPacket packet = new MountSyncPacket(true); // 'true' means the player is mounted NetworkHandler.CHANNEL.sendToServer(packet); // Ensure the server handles the packet return InteractionResult.SUCCESS; } return InteractionResult.PASS; } @Override public void travel(Vec3 travelVector) { if (this.isVehicle() && this.getControllingPassenger() instanceof Player) { System.out.println("The wolf has a passenger."); System.out.println("The passenger is a player."); Player player = (Player) this.getControllingPassenger(); // Ensure the player is the controller this.setYRot(player.getYRot()); this.yRotO = this.getYRot(); this.setXRot(player.getXRot() * 0.5F); this.setRot(this.getYRot(), this.getXRot()); this.yBodyRot = this.getYRot(); this.yHeadRot = this.yBodyRot; float forward = player.zza; float strafe = player.xxa; if (forward <= 0.0F) { forward *= 0.25F; } this.flyingSpeed = this.getSpeed() * 0.1F; this.setSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED) * 1.5F); this.setDeltaMovement(new Vec3(strafe, travelVector.y, forward).scale(this.getSpeed())); this.calculateEntityAnimation(this, false); } else { // The wolf does not have a passenger or the passenger is not a player System.out.println("No player is mounted, or the passenger is not a player."); super.travel(travelVector); } } public boolean hasSaddle() { return this.hasSaddle; } public void setSaddle(boolean hasSaddle) { this.hasSaddle = hasSaddle; } @Override protected void dropEquipment() { super.dropEquipment(); if (this.hasSaddle()) { this.spawnAtLocation(Items.SADDLE); this.setSaddle(false); } } @SubscribeEvent public static void onServerTick(TickEvent.ServerTickEvent event) { if (event.phase == TickEvent.Phase.START) { MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer(); if (server != null) { for (ServerPlayer player : server.getPlayerList().getPlayers()) { if (player.isPassenger() && player.getVehicle() instanceof MountableWolfEntity) { MountableWolfEntity wolf = (MountableWolfEntity) player.getVehicle(); System.out.println("Tick: " + player.getName().getString() + " is correctly mounted on " + wolf); } } } } } private boolean lastMountedState = false; @Override public void tick() { super.tick(); if (!this.level.isClientSide) { // Only on the server boolean isMounted = this.isVehicle() && this.getControllingPassenger() instanceof Player; // Only print if the state changed if (isMounted != lastMountedState) { if (isMounted) { Player player = (Player) this.getControllingPassenger(); // Verify the passenger is a player System.out.println("Server: Player " + player.getName().getString() + " is now mounted."); } else { System.out.println("Server: The wolf no longer has a passenger."); } lastMountedState = isMounted; } } } @Override public void addPassenger(Entity passenger) { super.addPassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(true)); } } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); System.out.println("Server: Player " + player.getName().getString() + " is no longer mounted."); } } } }); context.setPacketHandled(true); // Marks the packet as handled } } networkHandler package com.vals.valscraft.network; import com.vals.valscraft.valscraft; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.simple.SimpleChannel; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class NetworkHandler { private static final String PROTOCOL_VERSION = "1"; public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel( new ResourceLocation(valscraft.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals ); public static void init() { int packetId = 0; // Register the mount synchronization packet CHANNEL.registerMessage( packetId++, MountSyncPacket.class, MountSyncPacket::encode, MountSyncPacket::decode, (msg, context) -> msg.handle(context.get()) // Get the context with context.get() ); } }  
    • Do you use features of inventory profiles next (ipnext) or is there a change without it?
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.