Posted May 16, 20169 yr Hi everyone, I have a strange problem where the models that I add to the game are showing up too low when dropped on the ground. http://img.prntscr.com/img?url=http://i.imgur.com/DlsgosQ.png[/img] Here is my model { "parent":"builtin/generated", "textures": { "layer0":"backpacks:items/backpack" }, "display": { "thirdperson": { "rotation": [ -90, 0, 0 ], "translation": [ 0, 1, -3 ], "scale": [ 0.55, 0.55, 0.55 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } } } Any insight on this would be great! Thanks in advance. Follow me on twitter! @keepablock Read up on whats new! www.catacombs.co http://electronic-chronic.com/assets/keep-a-block/wikilink/wikilink_logo.png[/img]
July 7, 20169 yr I think you need to add the "ground" section to your item. A full display method in a json looks like this: "display": { "thirdperson": { "rotation": [0, 90, -45], "translation": [0, 1.25, -3.5], "scale": [2, 2, 2] }, "head": { "rotation": [0, 0, 180], "translation": [0, 7, 0], "scale": [1, 1, 1] }, "ground": { "rotation": [0, 0, 0], "translation": [0, 0, 0], "scale": [2, 2, 2] }, "fixed": { "rotation": [0, 0, 0], "translation": [0, 0, 0], "scale": [1.5, 1.5, 1.5] }, "firstperson": { "rotation": [0, -135, 25], "translation": [0, 4, 2], "scale": [2, 2, 2] }, "gui": { "rotation": [0, -135, 25], "translation": [0, 4, 2], "scale": [2, 2, 2] } }
July 7, 20169 yr TIBIA'n BACKPACK! Holy shit! 1.7.10 is no longer supported by forge, you are on your own.
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