Posted May 31, 20169 yr Hi everyone, I try to use loot_tables in my mod but get these error(I cant see how to fix this) [20:49:51] [server thread/ERROR]: Couldn't load loot table planttech:loot_table_leaved_floating_island from file:/C:/Users/chris/Documents/Minecraft%20Mod/Planttech/forge-1.9.4-12.17.0.1937-mdk/bin/assets/planttech/loot_tables/loot_table_leaved_floating_island.json com.google.gson.JsonParseException: Loot Table "planttech:loot_table_leaved_floating_island" Missing `name` entry for pool #0 at net.minecraftforge.common.ForgeHooks.readPoolName(ForgeHooks.java:1089) ~[ForgeHooks.class:?] at net.minecraft.world.storage.loot.LootPool$Serializer.deserialize(LootPool.java:152) ~[LootPool$Serializer.class:?] at net.minecraft.world.storage.loot.LootPool$Serializer.deserialize(LootPool.java:147) ~[LootPool$Serializer.class:?] at com.google.gson.TreeTypeAdapter.read(TreeTypeAdapter.java:58) ~[TreeTypeAdapter.class:?] at com.google.gson.internal.bind.TypeAdapterRuntimeTypeWrapper.read(TypeAdapterRuntimeTypeWrapper.java:40) ~[TypeAdapterRuntimeTypeWrapper.class:?] at com.google.gson.internal.bind.ArrayTypeAdapter.read(ArrayTypeAdapter.java:72) ~[ArrayTypeAdapter.class:?] at com.google.gson.Gson.fromJson(Gson.java:803) ~[Gson.class:?] at com.google.gson.Gson.fromJson(Gson.java:868) ~[Gson.class:?] at com.google.gson.Gson$1.deserialize(Gson.java:126) ~[Gson$1.class:?] at net.minecraft.util.JsonUtils.deserializeClass(JsonUtils.java:378) ~[JsonUtils.class:?] at net.minecraft.util.JsonUtils.deserializeClass(JsonUtils.java:400) ~[JsonUtils.class:?] at net.minecraft.world.storage.loot.LootTable$Serializer.deserialize(LootTable.java:209) ~[LootTable$Serializer.class:?] at net.minecraft.world.storage.loot.LootTable$Serializer.deserialize(LootTable.java:204) ~[LootTable$Serializer.class:?] at com.google.gson.TreeTypeAdapter.read(TreeTypeAdapter.java:58) ~[TreeTypeAdapter.class:?] at com.google.gson.Gson.fromJson(Gson.java:803) ~[Gson.class:?] at com.google.gson.Gson.fromJson(Gson.java:768) ~[Gson.class:?] at com.google.gson.Gson.fromJson(Gson.java:717) ~[Gson.class:?] at com.google.gson.Gson.fromJson(Gson.java:689) ~[Gson.class:?] at net.minecraftforge.common.ForgeHooks.loadLootTable(ForgeHooks.java:1013) ~[ForgeHooks.class:?] at net.minecraft.world.storage.loot.LootTableManager$Loader.loadBuiltinLootTable(LootTableManager.java:148) [LootTableManager$Loader.class:?] at net.minecraft.world.storage.loot.LootTableManager$Loader.load(LootTableManager.java:71) [LootTableManager$Loader.class:?] at net.minecraft.world.storage.loot.LootTableManager$Loader.load(LootTableManager.java:52) [LootTableManager$Loader.class:?] at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?] at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?] at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?] at net.minecraft.world.storage.loot.LootTableManager.getLootTableFromLocation(LootTableManager.java:39) [LootTableManager.class:?] at net.minecraft.tileentity.TileEntityLockableLoot.fillWithLoot(TileEntityLockableLoot.java:55) [TileEntityLockableLoot.class:?] at net.minecraft.tileentity.TileEntityChest.createContainer(TileEntityChest.java:487) [TileEntityChest.class:?] at net.minecraft.entity.player.EntityPlayerMP.displayGUIChest(EntityPlayerMP.java:860) [EntityPlayerMP.class:?] at net.minecraft.block.BlockChest.onBlockActivated(BlockChest.java:420) [blockChest.class:?] at net.minecraft.server.management.PlayerInteractionManager.processRightClickBlock(PlayerInteractionManager.java:475) [PlayerInteractionManager.class:?] at net.minecraft.network.NetHandlerPlayServer.processRightClickBlock(NetHandlerPlayServer.java:707) [NetHandlerPlayServer.class:?] at net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock.processPacket(CPacketPlayerTryUseItemOnBlock.java:68) [CPacketPlayerTryUseItemOnBlock.class:?] at net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock.processPacket(CPacketPlayerTryUseItemOnBlock.java:13) [CPacketPlayerTryUseItemOnBlock.class:?] at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:15) [PacketThreadUtil$1.class:?] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_73] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_73] at net.minecraft.util.Util.runTask(Util.java:25) [util.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:740) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:685) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:155) [integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:534) [MinecraftServer.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_73] here is the loot_table: { "pools": [ { "rolls": { "min": 2, "max": 4 }, "entries": [ { "type": "item", "name": "planttech:cookie_blue", "functions": [ { "function": "set_count", "count": { "min": 2, "max": 5 } } ], "weight": 25 }, { "type": "item", "name": "planttech:cookie_yellow", "functions": [ { "function": "set_count", "count": { "min": 2, "max": 5 } } ], "weight": 25 }, { "type": "item", "name": "planttech:cookie_pink", "functions": [ { "function": "set_count", "count": { "min": 2, "max": 5 } } ], "weight": 25 }, { "type": "item", "name": "planttech:cookie_red", "functions": [ { "function": "set_count", "count": { "min": 2, "max": 5 } } ], "weight": 25 }, { "type": "item", "name": "planttech:cookie_white", "functions": [ { "function": "set_count", "count": { "min": 2, "max": 5 } } ], "weight": 25 }, { "type": "item", "name": "planttech:metalblock", "functions": [ { "function": "set_count", "count": { "min": 2, "max": 5 } } ], "weight": 25 }, { "type": "item", "name": "planttech:plantwire", "functions": [ { "function": "set_count", "count": { "min": 10, "max": 25 } } ], "weight": 25 }, { "type": "item", "name": "planttech:crystal_diamond", "functions": [ { "function": "set_count", "count": { "min": 1, "max": 2 } } ], "weight": 15 } ] } ] }
May 31, 20169 yr Each loot pool (object in the "pools" array) must have a "name" field containing the name of the pool. This must be unique within the loot table, but not globally unique. This requirement was added by Forge as part of the LootTable interaction system. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
June 1, 20169 yr I have a working loot table here. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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