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Posted

Hi,

I want to keep track of how much a certain player used an item and then award the player with an achievement. At this moment I don't have any idea where to start.

To better understand what I want, here is an example: I want to keep track of how many apples a player has eaten. After 100 apples I want to give him an achievement.

Any Ideas are welcome.

 

Regards,

McRaichu

It doesn't work, I don't know why.

It works, I don't know why.

Posted

Thanks,

I will check it out. Skimming the site, it looks pretty complicated but doable (do you have an example?).

It doesn't work, I don't know why.

It works, I don't know why.

Posted

Some forge examples:

https://github.com/MinecraftForge/MinecraftForge/tree/1.9/src/test/java/net/minecraftforge/test

 

You want:

NoBedSleepingTest.java

and maybe

TestCapabilityMod.java

 

As to events - all over google. Get player that does something (in event), get his capability and edit it to your needs.

Caps need to be saved to player's NBT - that is also included in links I gave.

 

Oh and there is only sightest change between 1.8.9 and 1.9, so don't worry (one of them is event variable getters in 1.9+).

1.7.10 is no longer supported by forge, you are on your own.

Posted

@Choonster: why pigs? :P

 

Just the first idea that came to mind when thinking of a way to use the capability system.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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