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[1.9.4] Render armor (backpack) on the player without wearing it


Lellson

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Hi!

I made a custom Model which extends ModelBiped and I use it as armor model at the moment. I use the method getArmorModel in ItemArmor for this.

My problem is that I have a custom slot for my armor item (backpack) and I want to render the model on the player if the item is detected in that slot and not in the chestplate slot.

 

I already tried the event RenderPlayerEvent.SetArmorModel but it is deprecated and I don't really know how to use it.

 

Are there any good ways to do this?

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