Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Okay, I'll bite, what the hell is this?  ???

 

Error:

[12:54:40] [Client thread/ERROR] [FML]: Exception caught during firing event net.minecraftforge.client.event.RenderGameOverlayEvent$Post@10bc1963:

java.lang.NullPointerException

at net.divinerpg.utils.events.UpdateChecker.isUpdateAvailable(UpdateChecker.java:25) ~[updateChecker.class:?]

at net.divinerpg.client.render.gui.GUIOverlay.drawOverlay(GUIOverlay.java:34) ~[GUIOverlay.class:?]

at net.divinerpg.utils.events.EventOverlay.renderOverlay(EventOverlay.java:19) ~[EventOverlay.class:?]

at cpw.mods.fml.common.eventhandler.ASMEventHandler_31_EventOverlay_renderOverlay_RenderGameOverlayEvent.invoke(.dynamic) ~[?:?]

at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?]

at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) [EventBus.class:?]

at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:899) [GuiIngameForge.class:?]

at net.minecraftforge.client.GuiIngameForge.renderExperience(GuiIngameForge.java:544) [GuiIngameForge.class:?]

at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:150) [GuiIngameForge.class:?]

at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1362) [blt.class:?]

at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001) [bao.class:?]

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) [bao.class:?]

at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_25]

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_25]

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_25]

at java.lang.reflect.Method.invoke(Method.java:483) ~[?:1.8.0_25]

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]

at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]

[12:54:40] [Client thread/ERROR] [FML]: Index: 2 Listeners:

[12:54:40] [Client thread/ERROR] [FML]: 0: NORMAL

[12:54:40] [Client thread/ERROR] [FML]: 1: ASM: net.divinerpg.utils.events.EventExtraArmor@750acd73 renderOverlay(Lnet/minecraftforge/client/event/RenderGameOverlayEvent$Post;)V

[12:54:40] [Client thread/ERROR] [FML]: 2: ASM: net.divinerpg.utils.events.EventOverlay@3bdb01fe renderOverlay(Lnet/minecraftforge/client/event/RenderGameOverlayEvent;)V

[12:54:40] [Client thread/ERROR] [FML]: 3: ASM: assets.rivalrebels.client.gui.RivalRebelsRenderOverlay@272b4353 eventHandler(Lnet/minecraftforge/client/event/RenderGameOverlayEvent;)V

[12:54:40] [Client thread/ERROR] [FML]: 4: ASM: ckathode.weaponmod.render.GuiOverlayReloaded@2f3dea8e renderGUIOverlay(Lnet/minecraftforge/client/event/RenderGameOverlayEvent;)V

[12:54:40] [Client thread/ERROR] [FML]: 5: ASM: jds.bibliocraft.GuiBiblioOverlay@5734b420 RenderGameOverlayEvent(Lnet/minecraftforge/client/event/RenderGameOverlayEvent;)V

 

Does it have to do with the mod InfiniteInvo, or is it a technical error that can easily be fixed? To be quite frank, I've never seen any info about it other than a french Forge forum. It also only seems to happen when I play on a Superflat map.

  • Author

Found out by myself, however, unlike your comment, dear moderator, where you suggest it was divineRPG causing the superflat problems, I found for myself that it was InfiniteInvo, like I had thought initially, that was causing the crashes. DivineRPG did nothing wrong. Sure it had a layout that Interfered with InfiniteInvo, but that's just one less huge inventory mod for me and one complaint for them. Thanks though! Could you lock this?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.