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Minecraft uses

LayerBipedArmor

to render armour on bipeds. This uses a pair of

ModelBiped

s (one for the legs, one for the other pieces) with a larger scale than the entity's model.

 

To use a custom model for your armour, override

Item#getArmorModel

.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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