Jump to content

Recommended Posts

Posted

Hi,

 

I'm trying to get my block's texture updated depending on how much ice is stored in it.

But no matter how much ice I put in it, the block stays the same on the outside.

I'm trying to use a variable from the tileentity to update the block's texture, but that variable always stays 0. The variable is called scaledIceLevel.

I'm trying to change the block's texture with the getIcon method.

Can someone help me fixing this? That would be awesome!

 

This is the block class:

 

http://pastebin.com/H50ZJceS

 

This is the tileentity class:

 

http://pastebin.com/y6SX1CeR

Creator of the Master Chef Mod and many more to come.

 

If I helped you, please click the 'thank you' button.

Posted

If a

TileEntity

value is required for rendering purposes, you need to sync it to the client in the update packet.

 

In 1.7.10, override

TileEntity#getDescriptionPacket

to write the data that needs syncing to a compound tag and then create and return an

S35PacketUpdateTileEntity

.

 

In 1.9.4/1.10, override

TileEntity#getUpdateTag

to write the data that needs syncing to a compound tag and return it. Override

TileEntity#getUpdatePacket

to create and return an

SPacketUpdateTileEntity

with the tag returned by

TileEntity#getUpdateTag

.

 

1.7.10 is very outdated and no longer supported. You should update to 1.9.4/1.10.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

Thanks!

 

And yes, this will be the latest update for this mod for 1.7.10.

After this I will be doing the newer.

Creator of the Master Chef Mod and many more to come.

 

If I helped you, please click the 'thank you' button.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.