Posted July 1, 20169 yr okay i have everything working for the gui block working and i can use the slandered minecraft furnace gui png, but i want to over lay my own gui png. here is the files TileEntityGrinder.class package com.DefineCraft.Blocks.Grinder; import javax.annotation.Nullable; import com.DefineCraft.Core.DefineCraftModItems; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.inventory.ItemStackHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.math.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class TileEntityGrinder extends TileEntityLockable implements ITickable, ISidedInventory { private static final int[] SLOTS_TOP = new int[] {2, 1}; private static final int[] SLOTS_BOTTOM = new int[] {0}; private static final int[] SLOTS_SIDES = new int[] {1}; /** The ItemStacks that hold the items currently being used in the furnace */ private ItemStack[] furnaceItemStacks = new ItemStack[3]; /** The number of ticks that the furnace will keep burning */ private int furnaceBurnTime; /** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */ private int currentItemBurnTime; private int cookTime; private int totalCookTime; private String furnaceCustomName; /** * Returns the number of slots in the inventory. */ public int getSizeInventory() { return this.furnaceItemStacks.length; } /** * Returns the stack in the given slot. */ @Nullable public ItemStack getStackInSlot(int index) { return this.furnaceItemStacks[index]; } /** * Removes up to a specified number of items from an inventory slot and returns them in a new stack. */ @Nullable public ItemStack decrStackSize(int index, int count) { return ItemStackHelper.getAndSplit(this.furnaceItemStacks, index, count); } /** * Removes a stack from the given slot and returns it. */ @Nullable public ItemStack removeStackFromSlot(int index) { return ItemStackHelper.getAndRemove(this.furnaceItemStacks, index); } /** * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). */ public void setInventorySlotContents(int index, @Nullable ItemStack stack) { boolean flag = stack != null && stack.isItemEqual(this.furnaceItemStacks[index]) && ItemStack.areItemStackTagsEqual(stack, this.furnaceItemStacks[index]); this.furnaceItemStacks[index] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } if (index == 0 && !flag) { this.totalCookTime = this.getCookTime(stack); this.cookTime = 0; this.markDirty(); } } /** * Get the name of this object. For players this returns their username */ public String getName() { return this.hasCustomName() ? this.furnaceCustomName : "Grinder"; } /** * Returns true if this thing is named */ public boolean hasCustomName() { return this.furnaceCustomName != null && !this.furnaceCustomName.isEmpty(); } public void setCustomInventoryName(String p_145951_1_) { this.furnaceCustomName = p_145951_1_; } public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList nbttaglist = compound.getTagList("Items", 10); this.furnaceItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i); int j = nbttagcompound.getByte("Slot"); if (j >= 0 && j < this.furnaceItemStacks.length) { this.furnaceItemStacks[j] = ItemStack.loadItemStackFromNBT(nbttagcompound); } } this.furnaceBurnTime = compound.getInteger("BurnTime"); this.cookTime = compound.getInteger("CookTime"); this.totalCookTime = compound.getInteger("CookTimeTotal"); this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (compound.hasKey("CustomName", ) { this.furnaceCustomName = compound.getString("CustomName"); } } public NBTTagCompound writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setInteger("BurnTime", this.furnaceBurnTime); compound.setInteger("CookTime", this.cookTime); compound.setInteger("CookTimeTotal", this.totalCookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.furnaceItemStacks.length; ++i) { if (this.furnaceItemStacks[i] != null) { NBTTagCompound nbttagcompound = new NBTTagCompound(); nbttagcompound.setByte("Slot", (byte)i); this.furnaceItemStacks[i].writeToNBT(nbttagcompound); nbttaglist.appendTag(nbttagcompound); } } compound.setTag("Items", nbttaglist); if (this.hasCustomName()) { compound.setString("CustomName", this.furnaceCustomName); } return compound; } /** * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. */ public int getInventoryStackLimit() { return 64; } /** * Furnace isBurning */ public boolean isBurning() { return this.furnaceBurnTime > 0; } @SideOnly(Side.CLIENT) public static boolean isBurning(IInventory inventory) { return inventory.getField(0) > 0; } /** * Like the old updateEntity(), except more generic. */ public void update() { boolean flag = this.isBurning(); boolean flag1 = false; if (this.isBurning()&& this.cookTime > 0)//keeps The Heat { --this.furnaceBurnTime; } if (!this.worldObj.isRemote) { if (this.isBurning() || this.furnaceItemStacks[1] != null && this.furnaceItemStacks[0] != null) { if (!this.isBurning() && this.canSmelt()) { this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (this.isBurning()) { flag1 = true; if (this.furnaceItemStacks[1] != null) { --this.furnaceItemStacks[1].stackSize; if (this.furnaceItemStacks[1].stackSize == 0) { this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(furnaceItemStacks[1]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.cookTime; if (this.cookTime == this.totalCookTime) { this.cookTime = 0; this.totalCookTime = this.getCookTime(this.furnaceItemStacks[0]); this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } else if (!this.isBurning() && this.cookTime > 0) { this.cookTime = MathHelper.clamp_int(this.cookTime - 2, 0, this.totalCookTime); } if (flag != this.isBurning()) { flag1 = true; GrinderBlock.setState(this.isBurning(), this.worldObj, this.pos); } } if (flag1) { this.markDirty(); } } public int getCookTime(@Nullable ItemStack stack) { return 200; } /** * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc. */ private boolean canSmelt() { if (this.furnaceItemStacks[0] == null) { return false; } else { ItemStack itemstack = GrinderRecipes.Grinding().getGrindingResult(this.furnaceItemStacks[0]); if (itemstack == null) return false; if (this.furnaceItemStacks[2] == null) return true; if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false; int result = furnaceItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly. } } /** * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = GrinderRecipes.Grinding().getGrindingResult(this.furnaceItemStacks[0]); if (this.furnaceItemStacks[2] == null) { this.furnaceItemStacks[2] = itemstack.copy(); } else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) { this.furnaceItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items } if (this.furnaceItemStacks[0].getItem() == Item.getItemFromBlock(Blocks.SPONGE) && this.furnaceItemStacks[0].getMetadata() == 1 && this.furnaceItemStacks[1] != null && this.furnaceItemStacks[1].getItem() == Items.BUCKET) { this.furnaceItemStacks[1] = new ItemStack(Items.WATER_BUCKET); } --this.furnaceItemStacks[0].stackSize; if (this.furnaceItemStacks[0].stackSize <= 0) { this.furnaceItemStacks[0] = null; } } } /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ public static int getItemBurnTime(ItemStack stack) { if (stack == null) { return 0; } else { Item item = stack.getItem(); if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.AIR) { Block block = Block.getBlockFromItem(item); } // if (item instanceof ItemTool && ((ItemTool)item).getToolMaterialName().equals("WOOD")) return 200; // if (item instanceof ItemSword && ((ItemSword)item).getToolMaterialName().equals("WOOD")) return 200; // if (item instanceof ItemHoe && ((ItemHoe)item).getMaterialName().equals("WOOD")) return 200; // if (item == Items.STICK) return 100; if (item == DefineCraftModItems.GrinderHead) return 4000; // if (item == Items.LAVA_BUCKET) return 20000; // if (item == Item.getItemFromBlock(Blocks.SAPLING)) return 100; // if (item == Items.BLAZE_ROD) return 2400; return 0; } } public static boolean isItemFuel(ItemStack stack) { if(DefineCraftModItems.GrinderHead != null){ return true; } return getItemBurnTime(stack) > 0; } /** * Do not make give this method the name canInteractWith because it clashes with Container */ public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D; } public void openInventory(EntityPlayer player) { } public void closeInventory(EntityPlayer player) { } public int[] getSlotsForFace(EnumFacing side) { return side == EnumFacing.DOWN ? SLOTS_BOTTOM : (side == EnumFacing.UP ? SLOTS_TOP : SLOTS_SIDES); } /** * Returns true if automation can insert the given item in the given slot from the given side. */ public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { return this.isItemValidForSlot(index, itemStackIn); } /** * Returns true if automation can extract the given item in the given slot from the given side. */ public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { if (direction == EnumFacing.DOWN && index == 1) { Item item = stack.getItem(); if (item != Items.WATER_BUCKET && item != Items.BUCKET) { return false; } } return true; } public String getGuiID() { return "minecraft:furnace"; } public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new GrinderContainer(playerInventory, this); } public int getField(int id) { switch (id) { case 0: return this.furnaceBurnTime; case 1: return this.currentItemBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } public void setField(int id, int value) { switch (id) { case 0: this.furnaceBurnTime = value; break; case 1: this.currentItemBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; } } public int getFieldCount() { return 4; } public void clear() { for (int i = 0; i < this.furnaceItemStacks.length; ++i) { this.furnaceItemStacks[i] = null; } } net.minecraftforge.items.IItemHandler handlerTop = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.UP); net.minecraftforge.items.IItemHandler handlerBottom = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.DOWN); net.minecraftforge.items.IItemHandler handlerSide = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.WEST); @SuppressWarnings("unchecked") @Override public <T> T getCapability(net.minecraftforge.common.capabilities.Capability<T> capability, net.minecraft.util.EnumFacing facing) { if (facing != null && capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) if (facing == EnumFacing.DOWN) return (T) handlerBottom; else if (facing == EnumFacing.UP) return (T) handlerTop; else return (T) handlerSide; return super.getCapability(capability, facing); } @Override public boolean isItemValidForSlot(int index, ItemStack stack) { // TODO Auto-generated method stub return false; } } GrinderGui.class package com.DefineCraft.Blocks.Grinder; import com.DefineCraft.Reference; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GrinderGUI extends GuiContainer { private static final ResourceLocation FURNACE_GUI_TEXTURES = new ResourceLocation(Reference.ModID + ":" + "textures/gui/Grinder.png"); /** The player inventory bound to this GUI. */ private final InventoryPlayer playerInventory; private IInventory tileFurnace; public GrinderGUI(InventoryPlayer playerInv, IInventory furnaceInv) { super(new GrinderContainer(playerInv, furnaceInv)); this.playerInventory = playerInv; this.tileFurnace = furnaceInv; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { String s = this.tileFurnace.getDisplayName().getUnformattedText(); this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); this.fontRendererObj.drawString(this.playerInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752); } /** * Draws the background layer of this container (behind the items). */ protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(FURNACE_GUI_TEXTURES); int i = (this.width - this.xSize) / 2; int j = (this.height - this.ySize) / 2; this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize); if (TileEntityGrinder.isBurning(this.tileFurnace)) { int k = this.getBurnLeftScaled(13); this.drawTexturedModalRect(i + 56, j + 36 + 12 - k, 176, 12 - k, 14, k + 1); } int l = this.getCookProgressScaled(24); this.drawTexturedModalRect(i + 79, j + 34, 176, 14, l + 1, 16); } private int getCookProgressScaled(int pixels) { int i = this.tileFurnace.getField(2); int j = this.tileFurnace.getField(3); return j != 0 && i != 0 ? i * pixels / j : 0; } private int getBurnLeftScaled(int pixels) { int i = this.tileFurnace.getField(1); if (i == 0) { i = 200; } return this.tileFurnace.getField(0) * pixels / i; } } Everything else is on my github if you wanna go throw that to see something https://github.com/x-j0nnay-x/Definecraft-1.9.4-Src
July 1, 20169 yr In your BlockGrinder class, in the onBlockActivated method, you should not be using EntityPlayer#displayGUIChest, you should be using EntityPlayer#openGui http://www.startrek.com/uploads/assets/articles/61c89a9d73c284bda486afaeaf01cdb27180359b.jpg[/img] Till next time. Thank you for delivering funny scenes to Star Trek as Chekov . Will always remember you
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