Xenthos Posted July 1, 2016 Posted July 1, 2016 Hi, I want to overlay players' skins with my own armor textures so that the armor isn't too bulky, and looks more natural. How can this be done? Quote
Ernio Posted July 1, 2016 Posted July 1, 2016 Rendering parts such as armor and items is based on adding layer to rendered entity. You can make your own layer (lookup how normal armor do it) and basically edit it a bit to be "tighter". Additinally there are rendering events such as RenderPlayerEvent (Pre and Post) or RenderLivingEvent for all entities. Since i don't remember exact class names - look at event mentioned above and check callbacks. Quote 1.7.10 is no longer supported by forge, you are on your own.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.