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Blocks collide multiple times


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I'm trying to make a block that spawns an ender dragon when you jump on it and then destorys itself. In its current state, it spawns 2 ender dragons before destroying itself.


public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, Entity entityIn) {

// TODO Auto-generated method stub

if(entityIn instanceof EntityLivingBase) {

EntityDragon test = new EntityDragon(worldIn);

test.setPosition(pos.getX() + 5, pos.getY() + 5, pos.getZ());





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Always specify the version of Minecraft you're using in the title.



is called on both the client and the server. Only spawn entities on the server (when





Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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