Posted July 7, 20169 yr Hello again. First of all, I'm sorry, I may come off as a dumbo. I just can't seem to figure this out. What I'm trying to do, is to allow a person to access coordinates through a config-file. These Coordinates should be used in the rectangle I'm making in the"EventHandlerCommon" class. I've been goofing around, but before I did so, I had the coordinates hardcoded in, and it worked without problems. So I guess what I'm asking is, how do I use the ints set in my config files, when creating my rectangle? And do I need another update to do so? Main class: package com.troelsen.buildingarea; import java.lang.ref.Reference; import cpw.mods.fml.client.event.ConfigChangedEvent; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.TickEvent.PlayerTickEvent; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.ChatComponentText; import net.minecraft.util.ChatComponentTranslation; import net.minecraft.world.WorldSettings.GameType; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.config.Configuration; import net.minecraftforge.event.entity.player.PlayerEvent; @Mod(modid = BuildingArea.MODID, version = BuildingArea.VERSION) public class BuildingArea { public static final String MODID = "Building Area"; public static final String VERSION = "1.2"; public static Block creativeBlock; public static Configuration config; @Mod.Instance(MODID) public static BuildingArea instance; @EventHandler public void preinit(FMLPreInitializationEvent event) { creativeBlock = new BlockTutorial(); creativeBlock.setHardness(10000); GameRegistry.registerBlock(creativeBlock, "CreativeBlock"); EventHandlerCommon handler = new EventHandlerCommon(); MinecraftForge.EVENT_BUS.register(handler); FMLCommonHandler.instance().bus().register(handler); config = new Configuration(event.getSuggestedConfigurationFile()); ConfigurationThing.syncConfig(); } @SubscribeEvent public void onConfigChange(ConfigChangedEvent.OnConfigChangedEvent event){ if(event.modID.equals(MODID)){ ConfigurationThing.syncConfig(); } } @EventHandler public void Init(FMLInitializationEvent event) { FMLCommonHandler.instance().bus().register(instance); } } EventHandler: package com.troelsen.buildingarea; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.TickEvent.Phase; import cpw.mods.fml.common.gameevent.TickEvent.PlayerTickEvent; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.world.WorldSettings.GameType; import net.minecraftforge.event.entity.EntityEvent; import java.awt.*; public class EventHandlerCommon { public int ex = ConfigurationThing.xMin; public int zet = ConfigurationThing.zMin; public int bredde = ConfigurationThing.width; public int hojde = ConfigurationThing.length; @SubscribeEvent public void tickEvent(PlayerTickEvent event) { if (event.phase == Phase.END) { return; } Rectangle rec1 = new Rectangle(ex, zet, bredde, hojde); // constructor er(x, z, width, length) Point playerPos = new Point((int) event.player.posX, (int) event.player.posZ); Point playerPose = ((PlayerTeleportEntityProperty) event.player.getExtendedProperties(PlayerTeleportEntityProperty.PROP_NAME)).getLastPos(); ((PlayerTeleportEntityProperty) event.player.getExtendedProperties(PlayerTeleportEntityProperty.PROP_NAME)).setLastPos(playerPos.x, playerPos.y); if (!playerPos.equals(playerPose)) { if (event.player.capabilities.isCreativeMode && rec1.contains(playerPose) && !rec1.contains(playerPos)) { event.player.setGameType(GameType.SURVIVAL); } } } @SubscribeEvent public void entityConstruct(EntityEvent.EntityConstructing e) { if (e.entity instanceof EntityPlayer) { if (e.entity.getExtendedProperties(PlayerTeleportEntityProperty.PROP_NAME) == null) { e.entity.registerExtendedProperties(PlayerTeleportEntityProperty.PROP_NAME, new PlayerTeleportEntityProperty()); } } } } ConfigurationThing: package com.troelsen.buildingarea; import com.typesafe.config.Config; import cpw.mods.fml.common.FMLCommonHandler; public class ConfigurationThing { public static int xMin; public static int zMin; public static int width; public static int length; public static final int XMIN_DEFAULT = 0; public static final int ZMIN_DEFAULT = 0; public static final int WIDTH_DEFAULT = 10; public static final int LENGTH_DEFAULT = 10; public static final String minimumx = "Set X minimum for BuildingArea"; public static final String minimumz = "Set Z minimum for BuildingArea"; public static final String swidth = "Set width from X"; public static final String slength = "Set length from Z"; public static void syncConfig() { FMLCommonHandler.instance().bus().register(BuildingArea.instance); final String COORDINATESx = BuildingArea.config.CATEGORY_GENERAL + BuildingArea.config.CATEGORY_SPLITTER + "Xmin"; BuildingArea.config.addCustomCategoryComment(COORDINATESx, "Set coordinate"); final String COORDINATESz = BuildingArea.config.CATEGORY_GENERAL + BuildingArea.config.CATEGORY_SPLITTER + "Zmin"; BuildingArea.config.addCustomCategoryComment(COORDINATESz, "Set coordinate"); final String COORDINATESw = BuildingArea.config.CATEGORY_GENERAL + BuildingArea.config.CATEGORY_SPLITTER + "Width"; BuildingArea.config.addCustomCategoryComment(COORDINATESw, "Set coordinate"); final String COORDINATESl = BuildingArea.config.CATEGORY_GENERAL + BuildingArea.config.CATEGORY_SPLITTER + "Length"; BuildingArea.config.addCustomCategoryComment(COORDINATESl, "Set coordinate"); xMin = BuildingArea.config.get(COORDINATESx, minimumx, xMin).getInt(); zMin = BuildingArea.config.get(COORDINATESz, minimumz, zMin).getInt(); width = BuildingArea.config.get(COORDINATESw, swidth, width).getInt(); length = BuildingArea.config.get(COORDINATESl, slength, length).getInt(); if(BuildingArea.config.hasChanged()) { BuildingArea.config.save(); } } } GuiFactory package com.troelsen.buildingarea; import java.util.Set; import cpw.mods.fml.client.IModGuiFactory; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiScreen; public class BAGuiFactory implements IModGuiFactory { @Override public void initialize(Minecraft minecraftInstance) { // TODO Auto-generated method stub } @Override public Class<? extends GuiScreen> mainConfigGuiClass() { return ConfigGui.class; } @Override public Set<RuntimeOptionCategoryElement> runtimeGuiCategories() { return null; } @Override public RuntimeOptionGuiHandler getHandlerFor(RuntimeOptionCategoryElement element) { return null; } } ConfigGui: package com.troelsen.buildingarea; import java.util.List; import cpw.mods.fml.client.config.GuiConfig; import cpw.mods.fml.client.config.IConfigElement; import net.minecraft.client.gui.GuiScreen; import net.minecraftforge.common.config.ConfigElement; import net.minecraftforge.common.config.Configuration; public class ConfigGui extends GuiConfig { public ConfigGui(GuiScreen guiScreen) { super(guiScreen, new ConfigElement(BuildingArea.config.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(), BuildingArea.MODID, false, false, GuiConfig.getAbridgedConfigPath(BuildingArea.config.toString())); } } And here's what the config looks like after running the code # Configuration file general { ########################################################################################################## # xmin #--------------------------------------------------------------------------------------------------------# # Set coordinate ########################################################################################################## xmin { I:"Set X minimum for BuildingArea"=200 } ########################################################################################################## # zmin #--------------------------------------------------------------------------------------------------------# # Set coordinate ########################################################################################################## zmin { I:"Set Z minimum for BuildingArea"=150 } ########################################################################################################## # width #--------------------------------------------------------------------------------------------------------# # Set coordinate ########################################################################################################## width { I:"Set width from X"=10 } ########################################################################################################## # length #--------------------------------------------------------------------------------------------------------# # Set coordinate ########################################################################################################## length { I:"Set length from Z"=10 } } Again, I know some of the stuff I've tried in the given code above, is stupid. This is after I've tried, what I thought made sense, and then just mindlessly trying in hopes that something would work. I can't really figure out how this works, and that's what I'd like to have explained, not how bad my code is, or that what I've written is stupid. I hope you can understand what I'm trying to do, otherwise, let me know Thanks a ton!
July 7, 20169 yr Try registering your event handler after you've synced the config for the first time.
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