Posted July 8, 20169 yr Here I am once again, as Kelly Clarkson would've put it. I really appreciate the amount of help you guys are giving, you have no idea. Anyhoo. I've been struggling with getting my mcmod.info working, and I've tried several examples on how to make them, where to put them, and what to put in them, since people have different opinions, apparently. So anyway, the location of my mcmod.info is currently here: http://puu.sh/pUH46/d8c5872c22.png Which was one of the places people suggested it. Here's a picture of my project setup: http://puu.sh/pUH5v/bf67d355d9.png Which I've made following bedrockminers tutorials for advanced setups. And heres what my mcmod.info looks like [ { "modid": "BuildingArea", "name": "Building Area", "description": "Used to set boarders for creative building", "version": "1.2", "mcversion": "1.7.10", "url": "", "updateUrl": "", "authorList": ["Troelsen"], "credits": "MinecraftForge", "logoFile": "", "screenshots": [], "dependencies": [] } ] But when I get ingame and look, here's what it looks like: http://puu.sh/pUHlf/5df449ae64.png Any ideas?
July 8, 20169 yr Author I tried to follow bedrockminers tutorial. This is my original setup http://puu.sh/pUIxy/1a06078074.png All same files. The problem still occurs this way, though
July 8, 20169 yr Author Hmm, after switching back to my old workspace, when I testrun the game, my mod doesn't show up for some reason, any clue as to what that may be?
July 8, 20169 yr Author Yeah it is, I had somehow switching the run configurations, it works now. Also, the changing the modID to lowercase fixed my problem with mcmod.info You're my hero! Thanks for your help!
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