Posted July 13, 20169 yr Hi guys, my mod spawn my mobs without any issues, but I want now to support Biome O Plenty and spawn my mobs in those Biome as well. I was not able to pinpoint how to this, but I do not expect it to be really hard to do. Anyone could point me an example or give me some hint how to do it? I found some info on the net, but nothing really helpful and to the point. Thanks guys! Frag
July 13, 20169 yr You can use BiomeDictionary.getBiomesForType to get all BiomeGenBase instances registered as the specified BiomeDictionary.Type (e.g. FOREST or PLAINS ). 1.7.10 is extremely outdated and no longer supported, update to 1.10.2. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
July 13, 20169 yr Author You can use BiomeDictionary.getBiomesForType to get all BiomeGenBase instances registered as the specified BiomeDictionary.Type (e.g. FOREST or PLAINS ). 1.7.10 is extremely outdated and no longer supported, update to 1.10.2. So would I need a specific Biome o Plenty API for the developers? So you are saying that when Biome O Plenty is installed, the BiomeDictionary should contains instances of BiomeGenBase for every biome contained in Biome O Plenty?
July 13, 20169 yr So would I need a specific Biome o Plenty API for the developers? So you are saying that when Biome O Plenty is installed, the BiomeDictionary should contains instances of BiomeGenBase for every biome contained in Biome O Plenty? The Biome Dictionary is a part of Forge. BOP registers all of its biomes with the Biome Dictionary, using the appropriate types for each one. In 1.7.10, this is done here. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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