Posted July 23, 20169 yr So I'm following the 1.10.2 tutorial by Shadowfacts and I get to the JSON item model section and for the life of me I can't get the texture to load correctly with this exception popping up [14:00:25] [Client thread/ERROR] [FML]: Exception loading model for variant bs_mod:Stone Hammer#inventory for item "bs_mod:Stone Hammer", blockstate location exception: net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model bs_mod:Stone Hammer#inventory with loader VariantLoader.INSTANCE, skipping at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?] at net.minecraftforge.client.model.ModelLoader.loadItemModels(ModelLoader.java:325) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadVariantItemModels(ModelBakery.java:170) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:147) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:540) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:386) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?] at GradleStart.main(GradleStart.java:26) [start/:?] Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException at net.minecraft.client.renderer.block.model.ModelBlockDefinition.getVariant(ModelBlockDefinition.java:78) ~[ModelBlockDefinition.class:?] at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1183) ~[ModelLoader$VariantLoader.class:?] at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:149) ~[ModelLoaderRegistry.class:?] ... 20 more Here's the code to my ModItems.java package com.Skye4Life.Blacksmithery.items; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraftforge.fml.common.registry.GameRegistry; public class ModItems { public static ItemBase stone_hammer; public static void init() { stone_hammer = register(new ItemBase("Stone Hammer").setCreativeTab(CreativeTabs.TOOLS)); } private static <T extends Item> T register(T item) { GameRegistry.register(item); if (item instanceof ItemBase) { ((ItemBase)item).registerItemModel(); } return item; } } The Code to my ItemBase.java package com.Skye4Life.Blacksmithery.items; import net.minecraft.item.Item; import net.minecraft.creativetab.CreativeTabs; import com.Skye4Life.Blacksmithery.Main; public class ItemBase extends Item { protected String name; public ItemBase(String name) { this.name = name; setUnlocalizedName(name); setRegistryName(name); } public void registerItemModel() { Main.proxy.registerItemRenderer(this, 0, name); } @Override public ItemBase setCreativeTab(CreativeTabs tab) { super.setCreativeTab(tab); return this; } } and the stone_hammer.json { "parent": "item/generated", "textures": { "layer0":"bs_mod:items/stone_hammer" } } And before you say that I named files wrong I double checked that even my .png for the texture is stone_hammer.png And just for the hell of it if anyone needs it this is my Main.java class file package com.Skye4Life.Blacksmithery; import com.Skye4Life.Blacksmithery.items.ModItems; import com.Skye4Life.Blacksmithery.proxy.CommonProxy; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.Mod.Instance; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; @Mod(modid = Main.modId, name = Main.name, version = Main.version, acceptedMinecraftVersions = "[1.10.2]") public class Main { public static final String modId = "bs_mod"; public static final String name = "Blacksmithery"; public static final String version = "1.0"; @Mod.Instance(modId) public static Main instance; @SidedProxy (serverSide = "com.Skye4Life.Blacksmithery.proxy.CommonProxy", clientSide = "com.Skye4Life.Blacksmithery.proxy.ClientProxy") public static CommonProxy proxy; @Mod.EventHandler public void preInit(FMLPreInitializationEvent event) { System.out.println(name + " is loading!"); ModItems.init(); } @Mod.EventHandler public void init(FMLInitializationEvent event) { } @Mod.EventHandler public void postInit(FMLPostInitializationEvent event) { } }
July 23, 20169 yr Author I feel like such an idiot I've been looking for that for an hour now. thanks for the help
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