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  • Author

I'm playing on Curse Voice and fml.ignoreInvalidMinecraftCertificates and fml.ignorePatchDiscrepancies are always there, I can't get rid of them and they always were there. Then I wanted to allocate memory over 6 GB, which I couldn't without adding another set of arguments since the default 6 GB limit cannot be disabled or whatever. Will post a screenshot.

https://www.dropbox.com/s/73mf5byr3opespy/Capture.PNG?dl=0

What I DO suspect though, is that I lowered my limit to 5 GB without even removing the arguments (how stupid of me) so I'll just make it 9 GB or something again and test it.

  • Author

I never use more than I have available, but sometimes my game just eats up that much so I then need more, but will try lowering it and see how it goes.

  • Author

Got rid of Dynamic Lights and the extra arguments, 6 GB memory allocated and everything's running fine now. Thanks!

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