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[1.7.0] Updating a block when container is closed


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I have a block that has a container, I want the texture to update when the inventory is closed. At the moment the block changes but the change isnt visible until you break a block near it or reload the save.


So my question is this, How would I update a block when a container is closed.


any help is welcomed. Thanks.



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I just added this to my tile entity for the container, it didnt change the block.



public void closeInventory() {

worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);




just added an if statement and had it print out if it was server or client and neither printed. So what is the closeInventroy() method for, since it doesnt get called when the inventory is closed...

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