Zerahi Posted July 28, 2016 Posted July 28, 2016 Making a custom mob and everything works, can spawn it with egg, it moves around. When it moves more than 5 feet from me or if i hit it, it stops rendering. the entity still exists and can hit me, and will show back up randomly but no idea what i did wrong. i also have a model made and textures work in game, and an entity setup, if you need any more info let me know. RenderingRegistry.registerEntityRenderingHandler(EntityVoidBeast.class, RenderVoidBeast::new); @SideOnly(Side.CLIENT) public class RenderVoidBeast extends RenderLiving { private static final ResourceLocation VOIDBEASTTEXTURE = new ResourceLocation("rv:textures/models/voidbeast.png"); public RenderVoidBeast(RenderManager renderManagerIn) { super(renderManagerIn, new ModelVoidBeast(), 0.7F); } protected ResourceLocation getEntityTexture(Entity entity) { return VOIDBEASTTEXTURE; } public static void registerEntities() { registerEntity(EntityVoidBeast.class, "Void Beast", 64, 1, true); } private static int entityID = 0; private static void registerEntity(Class<? extends Entity> entityClass, String entityName, int trackingRange, int updateFrequency, boolean sendsVelocityUpdates) { EntityRegistry.registerModEntity(entityClass, entityName, entityID++, Ref.MODID, updateFrequency, updateFrequency, sendsVelocityUpdates, 1, 1); } Quote
Zerahi Posted July 28, 2016 Author Posted July 28, 2016 and right after fixing i look around and see about 100 of them i had spawned while testing lol Quote
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