[1.8] GUI incorrect shading upon multiple textures.
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By TileEntity · Posted
And without allthetrims? -
By Fairygamer03 · Posted
Whenever I go to build my it says "Build failed in " how many seconds Here is what is said in my terminal * Where: Build file 'C:\Users\csonn\OneDrive\Desktop\fusionlucky\build.gradle' line: 3 * What went wrong: Plugin [id: 'net.minecraftforge.gradle', version: '6.1.51'] was not found in any of the following sources: - Gradle Core Plugins (plugin is not in 'org.gradle' namespace) - Included Builds (No included builds contain this plugin) - Plugin Repositories (could not resolve plugin artifact 'net.minecraftforge.gradle:net.minecraftforge.gradle.gradle.plugin:6.1.51') Searched in the following repositories: Gradle Central Plugin Repository MinecraftForge(https://maven.minecraftforge.net/) * Try: > Run with --stacktrace option to get the stack trace. > Run with --info or --debug option to get more log output. > Get more help at https://help.gradle.org. Here is what is in my build.gradle file plugins { id 'java' id 'net.minecraftforge.gradle' version '6.1+' } group = 'io.github.csonnic03.fusionlucky' version = '1.0.0' archivesBaseName = 'fusionlucky' java { toolchain { languageVersion = JavaLanguageVersion.of(17) } } repositories { mavenCentral() maven { name "forgeMaven" url "https://maven.minecraftforge.net/<repository>" } } dependencies { minecraft 'net.minecraftforge:forge:1.20.1-47.1.0' } minecraft { mappings channel: 'official', version: '1.20.1' runs { client { workingDirectory project.file('run') } server { workingDirectory project.file('run') } } } tasks.withType(JavaCompile) { options.encoding = 'UTF-8' } jar { manifest { attributes( "Specification-Title": "Fusion Lucky Block", "Specification-Vendor": "example", "Implementation-Title": project.name, "Implementation-Version": project.version, "Implementation-Vendor": "example", "ModLauncher-TargetFMLVersion": "[47,)" ) } } -
No change unfortunately, tried with just one removed, then all. Here's the crash log for all of those mods removed. Thanks again!^^ https://mclo.gs/WcbswoP
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By TileEntity · Posted
If there is no such folder, then it refers to another issue Create a new world with the same settings - then copy level.dat level.dat_old and session.lock from the new world to the broken one Delete the new world and test the broken one again -
where is it? @TileEntity
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