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[1.8] How to change the color of the transparant regions in fast graphics?


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I'm adding new leaves into the game. When I change the graphics to "fast", the color at the points of the leaves that were supposed to be transparent, is ugly. I want to change the color of the "transparent points", so that it isn't ugly anymore. How do I do this?


This is what it looks like right now:





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Open your texture in any program that can set alpha-levels of layers. Gimp, Photoshop, Krita etc

"Behind" your normal textures, make a full-size background layer, with the colour you want. Now the image should be what you want the "fast" texture to be.

Set the alpha-level of the background layer, to 0. Now the image should look just like it did before.

Export the whole image, in png, and keep alpha-levels. The image should be good to go for what you want.

Also previously known as eAndPi.

"Pi, is there a station coming up where we can board your train of thought?" -Kronnn

Published Mods: Underworld

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