Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Last question of night I swear.

 

In previous versions of the WorldGenMinable you could use BlockHelper to generate over different blocks like obsidian, cobblestone, or end stone. I can't seem to find a working version of BlockHelper to use in 1.10. If somebody could help point me in the right direction that'd be great. Specifically, I want to generate, specifically, a grassy ore over grass blocks.

 

 

 

package tustuff.world;

 

import java.util.Random;

 

import com.google.common.base.Predicate;

 

import net.minecraft.block.state.IBlockState;

import net.minecraft.init.Blocks;

import net.minecraft.util.math.BlockPos;

import net.minecraft.world.World;

import net.minecraft.world.chunk.IChunkGenerator;

import net.minecraft.world.chunk.IChunkProvider;

import net.minecraft.world.gen.feature.WorldGenMinable;

import net.minecraft.world.gen.feature.WorldGenerator;

import net.minecraftforge.fml.common.IWorldGenerator;

import tustuff.init.ModBlocks;

 

public class OreGen implements IWorldGenerator {

 

private WorldGenerator genPurpleOre;

private WorldGenerator genArmorCrystalOre;

//private WorldGenerator genCArmorCrystalOre;

public OreGen(){

this.genPurpleOre = new WorldGenMinable(ModBlocks.orepurple.getDefaultState(), 8);

this.genArmorCrystalOre = new WorldGenMinable(ModBlocks.orearmorcrystal.getDefaultState(), 3);

//this.genCArmorCrystalOre = new WorldGenMinable(ModBlocks.orecarmorcrystal.getDefaultState(), 4, (Predicate<IBlockState>) Blocks.END_STONE);

}

 

private void runGenerator(WorldGenerator generator, World world, Random rand, int chunk_X, int chunk_Z, int chancesToSpawn, int minHeight, int maxHeight) {

    if (minHeight < 0 || maxHeight > 256 || minHeight > maxHeight)

        throw new IllegalArgumentException("Illegal Height Arguments for WorldGenerator");

 

    int heightDiff = maxHeight - minHeight + 1;

    for (int i = 0; i < chancesToSpawn; i ++) {

        int x = chunk_X * 16 + rand.nextInt(16);

        int y = minHeight + rand.nextInt(heightDiff);

        int z = chunk_Z * 16 + rand.nextInt(16);

        generator.generate(world, rand, new BlockPos(x, y, z));

    }

}

 

@Override

public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) {

switch(world.provider.getDimension()){

case 0:{

this.runGenerator(this.genPurpleOre, world, random, chunkX, chunkZ, 20, 20, 55);

this.runGenerator(this.genArmorCrystalOre, world, random, chunkX, chunkZ, 15, 5, 32);

break;

}

case -1:{

 

break;

}

case 1:{

//this.runGenerator(genCArmorCrystalOre, world, random, chunkX, chunkZ, 10, 0, 255);

break;

}

}

}

 

 

}

 

 

 

 

...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.