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Posted

Use

EntityLivingBase#isPotionActive

,

EntityLivingBase#getActivePotionEffect

or

EntityLivingBase#getActivePotionEffects

.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

Use

EntityLivingBase#isPotionActive

,

EntityLivingBase#getActivePotionEffect

or

EntityLivingBase#getActivePotionEffects

.

 

Say I was trying to figure out if the player had a level 1/ level 2 buff of speed, how would I do that?

 

I know the speed effect has the potion id 1, but what is the speed 2 id, or the speed 3/4?

 

player.isPotionActive(1); For speed 1

player.isPotionActive(Speed_2)??

Posted

Use

EntityLivingBase#isPotionActive

,

EntityLivingBase#getActivePotionEffect

or

EntityLivingBase#getActivePotionEffects

.

 

Say I was trying to figure out if the player had a level 1/ level 2 buff of speed, how would I do that?

 

I know the speed effect has the potion id 1, but what is the speed 2 id, or the speed 3/4?

 

player.isPotionActive(1); For speed 1

player.isPotionActive(Speed_2)??

 

Which Minecraft version are you using?

 

In 1.10.2, use

EntityLivingBase#getActivePotionEffect

to get the active

PotionEffect

of

MobEffects.SPEED

, then use

PotionEffect#getAmplifier

to get the amplifier. Note that amplifiers are 0-based, even though they're displayed as 1-based in-game.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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