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Dear,

I am working on a painting mod. I copied all the files from Minecraft.

It shows the icon in my inventory but when I place it my Minecraft crashes.

Eclipse gave me this error:

2012-12-21 14:39:23 [iNFO] [ForgeModLoader] Forge Mod Loader version 4.5.62.495 for Minecraft 1.4.5 loading
2012-12-21 14:39:30 [iNFO] [sTDOUT] 27 achievements
2012-12-21 14:39:30 [iNFO] [sTDOUT] 208 recipes
2012-12-21 14:39:30 [iNFO] [sTDOUT] Setting user: Player933, -
2012-12-21 14:39:30 [iNFO] [sTDERR] Client asked for parameter: server
2012-12-21 14:39:30 [iNFO] [sTDOUT] LWJGL Version: 2.4.2
2012-12-21 14:39:33 [iNFO] [ForgeModLoader] Attempting early MinecraftForge initialization
2012-12-21 14:39:33 [iNFO] [sTDOUT] MinecraftForge v6.4.2.445 Initialized
2012-12-21 14:39:33 [iNFO] [ForgeModLoader] MinecraftForge v6.4.2.445 Initialized
2012-12-21 14:39:33 [iNFO] [sTDOUT] Replaced 84 ore recipies
2012-12-21 14:39:33 [iNFO] [ForgeModLoader] Completed early MinecraftForge initialization
2012-12-21 14:39:34 [iNFO] [ForgeModLoader] Searching C:\Users\Michiel en Maarten\Desktop\mcp\jars\mods for mods
2012-12-21 14:39:37 [iNFO] [ForgeModLoader] Forge Mod Loader has identified 4 mods to load
2012-12-21 14:39:37 [WARNING] [ForgeModLoader] The mod id TRGPaintingmod2 attempted to register channels without specifying a packet handler
2012-12-21 14:39:37 [iNFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
2012-12-21 14:39:38 [iNFO] [sTDOUT] Starting up SoundSystem...
2012-12-21 14:39:38 [iNFO] [sTDOUT] Initializing LWJGL OpenAL
2012-12-21 14:39:38 [iNFO] [sTDOUT]     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
2012-12-21 14:39:38 [iNFO] [sTDOUT] OpenAL initialized.
2012-12-21 14:39:39 [WARNING] [ForgeModLoader] The mod TRGPaintingmod2 tried to register the entity class class TRG.WhizZz.Paintingmod2.EntityPainting2 which was already registered - if you wish to override default naming for FML mod entities, register it here first
2012-12-21 14:39:39 [iNFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 4 mods
2012-12-21 14:39:47 [iNFO] [ForgeModLoader] Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@1073c45f)
2012-12-21 14:39:47 [iNFO] [ForgeModLoader] Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@1073c45f)
2012-12-21 14:39:47 [iNFO] [ForgeModLoader] Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@1073c45f)
2012-12-21 14:40:17 [iNFO] [ForgeModLoader] Unloading dimension 0
2012-12-21 14:40:17 [iNFO] [ForgeModLoader] Unloading dimension -1
2012-12-21 14:40:17 [iNFO] [ForgeModLoader] Unloading dimension 1
2012-12-21 14:40:17 [iNFO] [sTDERR] net.minecraft.util.ReportedException: Rendering entity in world
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:327)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.entity.RenderManager.renderEntity(RenderManager.java:269)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:489)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1128)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:971)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:878)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.Minecraft.run(Minecraft.java:773)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at java.lang.Thread.run(Unknown Source)
2012-12-21 14:40:17 [iNFO] [sTDERR] Caused by: java.lang.NullPointerException
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at TRG.WhizZz.Paintingmod2.RenderPainting2.renderThePainting2(RenderPainting2.java:28)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at TRG.WhizZz.Paintingmod2.RenderPainting2.doRender(RenderPainting2.java:142)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:300)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	... 7 more
2012-12-21 14:40:28 [iNFO] [sTDOUT] Stopping!
2012-12-21 14:40:28 [iNFO] [sTDOUT] SoundSystem shutting down...
2012-12-21 14:40:28 [iNFO] [sTDOUT]     Author: Paul Lamb, www.paulscode.com

 

this is my TRGpaintingmod2:

 

/**
* 
*/
package TRG.WhizZz.Paintingmod2;

import java.util.Map;

import net.minecraft.entity.item.EntityPainting;
import net.minecraft.item.Item;
import net.minecraft.src.ModLoader;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.EntityRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

/**
* @author WhizZz
*
*/
@Mod( modid = "TRGPaintingmod2", name="The Rich Guards - Paintings", version="The start of something big!")
@NetworkMod
(clientSideRequired = true, serverSideRequired = false, channels = {"Paintingmod2"})
public class TRGPaintingmod2 {
public static Item Painting;
    
@SidedProxy(clientSide = "TRG.WhizZz.Paintingmod2.ClientProxy", serverSide = "TRG.WhizZz.Paintingmod2.CommonProxy")
public static CommonProxy proxy;
@Instance
public static TRGPaintingmod2 instance;
@Init
public void load(FMLInitializationEvent evt)
  {
	Painting = (new ItemPaintingEntity(5000, EntityPainting.class)).setIconIndex(ModLoader.addOverride("/gui/items.png", "/WhizZz/itemPainting.png")).setItemName("Painting");
  	LanguageRegistry.addName(Painting, "Painting");
  	proxy.registerRenderInformation();
  	ModLoader.registerEntityID(EntityPainting.class, "Painting",  ModLoader.getUniqueEntityId());  
  		  RenderingRegistry.registerEntityRenderingHandler(EntityPainting.class, new RenderPainting());
  }
}

 

and my RenderPainting:

package TRG.WhizZz.Paintingmod2;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityPainting;
import net.minecraft.util.EnumArt;
import net.minecraft.util.MathHelper;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;

@SideOnly(Side.CLIENT)
public class RenderPainting extends Render
{
    public void renderThePainting(EntityPainting par1EntityPainting, double par2, double par4, double par6, float par8, float par9)
    {
        GL11.glPushMatrix();
        GL11.glTranslatef((float)par2, (float)par4, (float)par6);
        GL11.glRotatef(par8, 0.0F, 1.0F, 0.0F);
        GL11.glEnable(GL12.GL_RESCALE_NORMAL);
        this.loadTexture("/art/kz.png");
        EnumPainting var10 = par1EntityPainting.painting;
        float var11 = 0.0625F;
        GL11.glScalef(var11, var11, var11);
        /*line 28*/ this.func_77010_a(par1EntityPainting, var10.sizeX, var10.sizeY, var10.offsetX, var10.offsetY);
        GL11.glDisable(GL12.GL_RESCALE_NORMAL);
        GL11.glPopMatrix();
    }

    private void func_77010_a(EntityPainting par1EntityPainting, int par2, int par3, int par4, int par5)
    {
        float var6 = (float)(-par2) / 2.0F;
        float var7 = (float)(-par3) / 2.0F;
        float var8 = 0.5F;
        float var9 = 0.75F;
        float var10 = 0.8125F;
        float var11 = 0.0F;
        float var12 = 0.0625F;
        float var13 = 0.75F;
        float var14 = 0.8125F;
        float var15 = 0.001953125F;
        float var16 = 0.001953125F;
        float var17 = 0.7519531F;
        float var18 = 0.7519531F;
        float var19 = 0.0F;
        float var20 = 0.0625F;

        for (int var21 = 0; var21 < par2 / 16; ++var21)
        {
            for (int var22 = 0; var22 < par3 / 16; ++var22)
            {
                float var23 = var6 + (float)((var21 + 1) * 16);
                float var24 = var6 + (float)(var21 * 16);
                float var25 = var7 + (float)((var22 + 1) * 16);
                float var26 = var7 + (float)(var22 * 16);
                this.func_77008_a(par1EntityPainting, (var23 + var24) / 2.0F, (var25 + var26) / 2.0F);
                float var27 = (float)(par4 + par2 - var21 * 16) / 256.0F;
                float var28 = (float)(par4 + par2 - (var21 + 1) * 16) / 256.0F;
                float var29 = (float)(par5 + par3 - var22 * 16) / 256.0F;
                float var30 = (float)(par5 + par3 - (var22 + 1) * 16) / 256.0F;
                Tessellator var31 = Tessellator.instance;
                var31.startDrawingQuads();
                var31.setNormal(0.0F, 0.0F, -1.0F);
                var31.addVertexWithUV((double)var23, (double)var26, (double)(-var8), (double)var28, (double)var29);
                var31.addVertexWithUV((double)var24, (double)var26, (double)(-var8), (double)var27, (double)var29);
                var31.addVertexWithUV((double)var24, (double)var25, (double)(-var8), (double)var27, (double)var30);
                var31.addVertexWithUV((double)var23, (double)var25, (double)(-var8), (double)var28, (double)var30);
                var31.setNormal(0.0F, 0.0F, 1.0F);
                var31.addVertexWithUV((double)var23, (double)var25, (double)var8, (double)var9, (double)var11);
                var31.addVertexWithUV((double)var24, (double)var25, (double)var8, (double)var10, (double)var11);
                var31.addVertexWithUV((double)var24, (double)var26, (double)var8, (double)var10, (double)var12);
                var31.addVertexWithUV((double)var23, (double)var26, (double)var8, (double)var9, (double)var12);
                var31.setNormal(0.0F, 1.0F, 0.0F);
                var31.addVertexWithUV((double)var23, (double)var25, (double)(-var8), (double)var13, (double)var15);
                var31.addVertexWithUV((double)var24, (double)var25, (double)(-var8), (double)var14, (double)var15);
                var31.addVertexWithUV((double)var24, (double)var25, (double)var8, (double)var14, (double)var16);
                var31.addVertexWithUV((double)var23, (double)var25, (double)var8, (double)var13, (double)var16);
                var31.setNormal(0.0F, -1.0F, 0.0F);
                var31.addVertexWithUV((double)var23, (double)var26, (double)var8, (double)var13, (double)var15);
                var31.addVertexWithUV((double)var24, (double)var26, (double)var8, (double)var14, (double)var15);
                var31.addVertexWithUV((double)var24, (double)var26, (double)(-var8), (double)var14, (double)var16);
                var31.addVertexWithUV((double)var23, (double)var26, (double)(-var8), (double)var13, (double)var16);
                var31.setNormal(-1.0F, 0.0F, 0.0F);
                var31.addVertexWithUV((double)var23, (double)var25, (double)var8, (double)var18, (double)var19);
                var31.addVertexWithUV((double)var23, (double)var26, (double)var8, (double)var18, (double)var20);
                var31.addVertexWithUV((double)var23, (double)var26, (double)(-var8), (double)var17, (double)var20);
                var31.addVertexWithUV((double)var23, (double)var25, (double)(-var8), (double)var17, (double)var19);
                var31.setNormal(1.0F, 0.0F, 0.0F);
                var31.addVertexWithUV((double)var24, (double)var25, (double)(-var8), (double)var18, (double)var19);
                var31.addVertexWithUV((double)var24, (double)var26, (double)(-var8), (double)var18, (double)var20);
                var31.addVertexWithUV((double)var24, (double)var26, (double)var8, (double)var17, (double)var20);
                var31.addVertexWithUV((double)var24, (double)var25, (double)var8, (double)var17, (double)var19);
                var31.draw();
            }
        }
    }

    private void func_77008_a(EntityPainting par1EntityPainting, float par2, float par3)
    {
        int var4 = MathHelper.floor_double(par1EntityPainting.posX);
        int var5 = MathHelper.floor_double(par1EntityPainting.posY + (double)(par3 / 16.0F));
        int var6 = MathHelper.floor_double(par1EntityPainting.posZ);

        if (par1EntityPainting.hangingDirection == 2)
        {
            var4 = MathHelper.floor_double(par1EntityPainting.posX + (double)(par2 / 16.0F));
        }

        if (par1EntityPainting.hangingDirection == 1)
        {
            var6 = MathHelper.floor_double(par1EntityPainting.posZ - (double)(par2 / 16.0F));
        }

        if (par1EntityPainting.hangingDirection == 0)
        {
            var4 = MathHelper.floor_double(par1EntityPainting.posX - (double)(par2 / 16.0F));
        }

        if (par1EntityPainting.hangingDirection == 3)
        {
            var6 = MathHelper.floor_double(par1EntityPainting.posZ + (double)(par2 / 16.0F));
        }

        int var7 = this.renderManager.worldObj.getLightBrightnessForSkyBlocks(var4, var5, var6, 0);
        int var8 = var7 % 65536;
        int var9 = var7 / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)var8, (float)var9);
        GL11.glColor3f(1.0F, 1.0F, 1.0F);
    }

    /**
     * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
     * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
     * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
     * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
     */
    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    {
/*line 142*/        this.renderThePainting((EntityPainting)par1Entity, par2, par4, par6, par8, par9);
    }
}

 

I followed this tutorial http://www.minecraftforge.net/wiki/Tutorials/Upgrading_To_Forge_for_1.3.1 to render my file

and I googled a bit but can't find a solution. Is there something I do wrong or is this just a bug?

 

Kind Regards,

WhizZz

Posted

EnumPainting var10 = par1EntityPainting.painting;

 

Is nothing. And why are you copying the whole painting class?

I want to play around with the painting :P

Something like animations or 512x512 pictures without changing the texture pack.

But first I need to get my own painting. So I copied the Minecraft painting and put them in my package.

I changed the names but when I start Minecraft and I place my entity my Minecraft crashes.

And everytime I go into the same world it crash again.

I can see the item and I can hold it but I can't place it.

They say there is something wrong with line 28 but I don't know what?

It is an exact copy from the painting in Minecraft.

 

Also what do you mean with

EnumPainting var10 = par1EntityPainting.painting;

 

Is nothing

 

It needs my var10 for

this.func_77010_a(par1EntityPainting, var10.sizeX, var10.sizeY, var10.offsetX, var10.offsetY);

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public class LimeEntity extends TamableAnimal { private static final EntityDataAccessor<Boolean> WAVING = SynchedEntityData.defineId(LimeEntity.class, EntityDataSerializers.BOOLEAN); public LimeEntity(EntityType<? extends Animal> pEntityType, Level pLevel) { super((EntityType<? extends TamableAnimal>) pEntityType, pLevel); } public final AnimationState idleAnimationState = new AnimationState(); private int idleAnimationTimeout = 0; public final AnimationState waveAnimationState = new AnimationState(); private int waveAnimationTimeout = 0; @Override public void tick() { super.tick(); if (this.level().isClientSide()) { setupAnimationStates(); } } private void setupAnimationStates() { if (this.idleAnimationTimeout <= 0) { this.idleAnimationTimeout = this.random.nextInt(40) + 80; this.idleAnimationState.start(this.tickCount); } else { --this.idleAnimationTimeout; } if (this.isWaving() && waveAnimationTimeout <= 0) { waveAnimationTimeout = 50; waveAnimationState.start(this.tickCount); } else { --this.waveAnimationTimeout; } if (!this.isWaving()) { waveAnimationState.stop(); } } @Override protected void updateWalkAnimation(float pPartialTick) { float f; if (this.getPose() == Pose.STANDING) { f = Math.min(pPartialTick * 6F, 1f); } else { f = 0f; } this.walkAnimation.update(f, 0.2f); } public void setWaving(boolean waving) { this.entityData.set(WAVING, waving); } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(WAVING, false); } public boolean isWaving() { return this.entityData.get(WAVING); } @Override protected void registerGoals() { this.goalSelector.addGoal(0, new FloatGoal(this)); this.goalSelector.addGoal(1, new LookAtPlayerGoal(this, Player.class, 8.0f)); this.goalSelector.addGoal(2, new TemptGoal(this, 1.15D, Ingredient.of(Items.SAND), false)); this.goalSelector.addGoal(3, new SitWhenOrderedToGoal(this)); this.goalSelector.addGoal(4, new FollowOwnerGoal(this, 1.0D, 10.0F, 2.0F, false)); this.goalSelector.addGoal(5, new FollowParentGoal(this, 1.1D)); this.goalSelector.addGoal(6, new BreedGoal(this, 1.15D)); this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.1D)); this.goalSelector.addGoal(8, new RandomLookAroundGoal(this)); } public static AttributeSupplier.Builder createAttributes() { return Animal.createLivingAttributes() .add(Attributes.MAX_HEALTH, 20D) .add(Attributes.FOLLOW_RANGE, 24D) .add(Attributes.MOVEMENT_SPEED, 0.3D) .add(Attributes.ATTACK_DAMAGE, 4f); } @Override public @Nullable AgeableMob getBreedOffspring(ServerLevel pLevel, AgeableMob pOtherParent) { return ModEntities.LIME.get().create(pLevel); } @Override public boolean isFood(ItemStack pStack) { return pStack.is(Items.SAND); } } package net.minecraft.world.entity.monster; import java.util.EnumSet; import java.util.List; import java.util.Optional; import java.util.UUID; import java.util.function.Predicate; import javax.annotation.Nullable; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.core.registries.Registries; import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.NbtUtils; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.tags.BlockTags; import net.minecraft.tags.DamageTypeTags; import net.minecraft.tags.FluidTags; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.util.TimeUtil; import net.minecraft.util.valueproviders.UniformInt; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityDimensions; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.NeutralMob; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.ai.attributes.AttributeInstance; import net.minecraft.world.entity.ai.attributes.AttributeModifier; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.goal.FloatGoal; import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.MeleeAttackGoal; import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal; import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; import net.minecraft.world.entity.ai.goal.target.ResetUniversalAngerTargetGoal; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.ThrownPotion; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.alchemy.Potion; import net.minecraft.world.item.alchemy.PotionUtils; import net.minecraft.world.item.alchemy.Potions; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraft.world.level.ClipContext; import net.minecraft.world.level.GameRules; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.pathfinder.BlockPathTypes; import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; public class EnderMan extends Monster implements NeutralMob { private static final UUID SPEED_MODIFIER_ATTACKING_UUID = UUID.fromString("020E0DFB-87AE-4653-9556-831010E291A0"); private static final AttributeModifier SPEED_MODIFIER_ATTACKING = new AttributeModifier(SPEED_MODIFIER_ATTACKING_UUID, "Attacking speed boost", (double)0.15F, AttributeModifier.Operation.ADDITION); private static final int DELAY_BETWEEN_CREEPY_STARE_SOUND = 400; private static final int MIN_DEAGGRESSION_TIME = 600; private static final EntityDataAccessor<Optional<BlockState>> DATA_CARRY_STATE = SynchedEntityData.defineId(EnderMan.class, EntityDataSerializers.OPTIONAL_BLOCK_STATE); private static final EntityDataAccessor<Boolean> DATA_CREEPY = SynchedEntityData.defineId(EnderMan.class, EntityDataSerializers.BOOLEAN); private static final EntityDataAccessor<Boolean> DATA_STARED_AT = SynchedEntityData.defineId(EnderMan.class, EntityDataSerializers.BOOLEAN); private int lastStareSound = Integer.MIN_VALUE; private int targetChangeTime; private static final UniformInt PERSISTENT_ANGER_TIME = TimeUtil.rangeOfSeconds(20, 39); private int remainingPersistentAngerTime; @Nullable private UUID persistentAngerTarget; public EnderMan(EntityType<? extends EnderMan> pEntityType, Level pLevel) { super(pEntityType, pLevel); this.setMaxUpStep(1.0F); this.setPathfindingMalus(BlockPathTypes.WATER, -1.0F); } protected void registerGoals() { this.goalSelector.addGoal(0, new FloatGoal(this)); this.goalSelector.addGoal(1, new EnderMan.EndermanFreezeWhenLookedAt(this)); this.goalSelector.addGoal(2, new MeleeAttackGoal(this, 1.0D, false)); this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0D, 0.0F)); this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F)); this.goalSelector.addGoal(8, new RandomLookAroundGoal(this)); this.goalSelector.addGoal(10, new EnderMan.EndermanLeaveBlockGoal(this)); this.goalSelector.addGoal(11, new EnderMan.EndermanTakeBlockGoal(this)); this.targetSelector.addGoal(1, new EnderMan.EndermanLookForPlayerGoal(this, this::isAngryAt)); this.targetSelector.addGoal(2, new HurtByTargetGoal(this)); this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Endermite.class, true, false)); this.targetSelector.addGoal(4, new ResetUniversalAngerTargetGoal<>(this, false)); } public static AttributeSupplier.Builder createAttributes() { return Monster.createMonsterAttributes().add(Attributes.MAX_HEALTH, 40.0D).add(Attributes.MOVEMENT_SPEED, (double)0.3F).add(Attributes.ATTACK_DAMAGE, 7.0D).add(Attributes.FOLLOW_RANGE, 64.0D); } /** * Sets the active target the Goal system uses for tracking */ public void setTarget(@Nullable LivingEntity pLivingEntity) { AttributeInstance attributeinstance = this.getAttribute(Attributes.MOVEMENT_SPEED); if (pLivingEntity == null) { this.targetChangeTime = 0; this.entityData.set(DATA_CREEPY, false); this.entityData.set(DATA_STARED_AT, false); attributeinstance.removeModifier(SPEED_MODIFIER_ATTACKING); } else { this.targetChangeTime = this.tickCount; this.entityData.set(DATA_CREEPY, true); if (!attributeinstance.hasModifier(SPEED_MODIFIER_ATTACKING)) { attributeinstance.addTransientModifier(SPEED_MODIFIER_ATTACKING); } } super.setTarget(pLivingEntity); //Forge: Moved down to allow event handlers to write data manager values. } protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_CARRY_STATE, Optional.empty()); this.entityData.define(DATA_CREEPY, false); this.entityData.define(DATA_STARED_AT, false); } public void startPersistentAngerTimer() { this.setRemainingPersistentAngerTime(PERSISTENT_ANGER_TIME.sample(this.random)); } public void setRemainingPersistentAngerTime(int pTime) { this.remainingPersistentAngerTime = pTime; } public int getRemainingPersistentAngerTime() { return this.remainingPersistentAngerTime; } public void setPersistentAngerTarget(@Nullable UUID pTarget) { this.persistentAngerTarget = pTarget; } @Nullable public UUID getPersistentAngerTarget() { return this.persistentAngerTarget; } public void playStareSound() { if (this.tickCount >= this.lastStareSound + 400) { this.lastStareSound = this.tickCount; if (!this.isSilent()) { this.level().playLocalSound(this.getX(), this.getEyeY(), this.getZ(), SoundEvents.ENDERMAN_STARE, this.getSoundSource(), 2.5F, 1.0F, false); } } } public void onSyncedDataUpdated(EntityDataAccessor<?> pKey) { if (DATA_CREEPY.equals(pKey) && this.hasBeenStaredAt() && this.level().isClientSide) { this.playStareSound(); } super.onSyncedDataUpdated(pKey); } public void addAdditionalSaveData(CompoundTag pCompound) { super.addAdditionalSaveData(pCompound); BlockState blockstate = this.getCarriedBlock(); if (blockstate != null) { pCompound.put("carriedBlockState", NbtUtils.writeBlockState(blockstate)); } this.addPersistentAngerSaveData(pCompound); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readAdditionalSaveData(CompoundTag pCompound) { super.readAdditionalSaveData(pCompound); BlockState blockstate = null; if (pCompound.contains("carriedBlockState", 10)) { blockstate = NbtUtils.readBlockState(this.level().holderLookup(Registries.BLOCK), pCompound.getCompound("carriedBlockState")); if (blockstate.isAir()) { blockstate = null; } } this.setCarriedBlock(blockstate); this.readPersistentAngerSaveData(this.level(), pCompound); } /** * Checks to see if this enderman should be attacking this player */ boolean isLookingAtMe(Player pPlayer) { ItemStack itemstack = pPlayer.getInventory().armor.get(3); if (net.minecraftforge.common.ForgeHooks.shouldSuppressEnderManAnger(this, pPlayer, itemstack)) { return false; } else { Vec3 vec3 = pPlayer.getViewVector(1.0F).normalize(); Vec3 vec31 = new Vec3(this.getX() - pPlayer.getX(), this.getEyeY() - pPlayer.getEyeY(), this.getZ() - pPlayer.getZ()); double d0 = vec31.length(); vec31 = vec31.normalize(); double d1 = vec3.dot(vec31); return d1 > 1.0D - 0.025D / d0 ? pPlayer.hasLineOfSight(this) : false; } } protected float getStandingEyeHeight(Pose pPose, EntityDimensions pSize) { return 2.55F; } /** * Called every tick so the entity can update its state as required. For example, zombies and skeletons use this to * react to sunlight and start to burn. */ public void aiStep() { if (this.level().isClientSide) { for(int i = 0; i < 2; ++i) { this.level().addParticle(ParticleTypes.PORTAL, this.getRandomX(0.5D), this.getRandomY() - 0.25D, this.getRandomZ(0.5D), (this.random.nextDouble() - 0.5D) * 2.0D, -this.random.nextDouble(), (this.random.nextDouble() - 0.5D) * 2.0D); } } this.jumping = false; if (!this.level().isClientSide) { this.updatePersistentAnger((ServerLevel)this.level(), true); } super.aiStep(); } public boolean isSensitiveToWater() { return true; } protected void customServerAiStep() { if (this.level().isDay() && this.tickCount >= this.targetChangeTime + 600) { float f = this.getLightLevelDependentMagicValue(); if (f > 0.5F && this.level().canSeeSky(this.blockPosition()) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) { this.setTarget((LivingEntity)null); this.teleport(); } } super.customServerAiStep(); } /** * Teleport the enderman to a random nearby position */ protected boolean teleport() { if (!this.level().isClientSide() && this.isAlive()) { double d0 = this.getX() + (this.random.nextDouble() - 0.5D) * 64.0D; double d1 = this.getY() + (double)(this.random.nextInt(64) - 32); double d2 = this.getZ() + (this.random.nextDouble() - 0.5D) * 64.0D; return this.teleport(d0, d1, d2); } else { return false; } } /** * Teleport the enderman to another entity */ boolean teleportTowards(Entity pTarget) { Vec3 vec3 = new Vec3(this.getX() - pTarget.getX(), this.getY(0.5D) - pTarget.getEyeY(), this.getZ() - pTarget.getZ()); vec3 = vec3.normalize(); double d0 = 16.0D; double d1 = this.getX() + (this.random.nextDouble() - 0.5D) * 8.0D - vec3.x * 16.0D; double d2 = this.getY() + (double)(this.random.nextInt(16) - 8) - vec3.y * 16.0D; double d3 = this.getZ() + (this.random.nextDouble() - 0.5D) * 8.0D - vec3.z * 16.0D; return this.teleport(d1, d2, d3); } /** * Teleport the enderman */ private boolean teleport(double pX, double pY, double pZ) { BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(pX, pY, pZ); while(blockpos$mutableblockpos.getY() > this.level().getMinBuildHeight() && !this.level().getBlockState(blockpos$mutableblockpos).blocksMotion()) { blockpos$mutableblockpos.move(Direction.DOWN); } BlockState blockstate = this.level().getBlockState(blockpos$mutableblockpos); boolean flag = blockstate.blocksMotion(); boolean flag1 = blockstate.getFluidState().is(FluidTags.WATER); if (flag && !flag1) { net.minecraftforge.event.entity.EntityTeleportEvent.EnderEntity event = net.minecraftforge.event.ForgeEventFactory.onEnderTeleport(this, pX, pY, pZ); if (event.isCanceled()) return false; Vec3 vec3 = this.position(); boolean flag2 = this.randomTeleport(event.getTargetX(), event.getTargetY(), event.getTargetZ(), true); if (flag2) { this.level().gameEvent(GameEvent.TELEPORT, vec3, GameEvent.Context.of(this)); if (!this.isSilent()) { this.level().playSound((Player)null, this.xo, this.yo, this.zo, SoundEvents.ENDERMAN_TELEPORT, this.getSoundSource(), 1.0F, 1.0F); this.playSound(SoundEvents.ENDERMAN_TELEPORT, 1.0F, 1.0F); } } return flag2; } else { return false; } } protected SoundEvent getAmbientSound() { return this.isCreepy() ? SoundEvents.ENDERMAN_SCREAM : SoundEvents.ENDERMAN_AMBIENT; } protected SoundEvent getHurtSound(DamageSource pDamageSource) { return SoundEvents.ENDERMAN_HURT; } protected SoundEvent getDeathSound() { return SoundEvents.ENDERMAN_DEATH; } protected void dropCustomDeathLoot(DamageSource pSource, int pLooting, boolean pRecentlyHit) { super.dropCustomDeathLoot(pSource, pLooting, pRecentlyHit); BlockState blockstate = this.getCarriedBlock(); if (blockstate != null) { ItemStack itemstack = new ItemStack(Items.DIAMOND_AXE); itemstack.enchant(Enchantments.SILK_TOUCH, 1); LootParams.Builder lootparams$builder = (new LootParams.Builder((ServerLevel)this.level())).withParameter(LootContextParams.ORIGIN, this.position()).withParameter(LootContextParams.TOOL, itemstack).withOptionalParameter(LootContextParams.THIS_ENTITY, this); for(ItemStack itemstack1 : blockstate.getDrops(lootparams$builder)) { this.spawnAtLocation(itemstack1); } } } public void setCarriedBlock(@Nullable BlockState pState) { this.entityData.set(DATA_CARRY_STATE, Optional.ofNullable(pState)); } @Nullable public BlockState getCarriedBlock() { return this.entityData.get(DATA_CARRY_STATE).orElse((BlockState)null); } /** * Called when the entity is attacked. */ public boolean hurt(DamageSource pSource, float pAmount) { if (this.isInvulnerableTo(pSource)) { return false; } else { boolean flag = pSource.getDirectEntity() instanceof ThrownPotion; if (!pSource.is(DamageTypeTags.IS_PROJECTILE) && !flag) { boolean flag2 = super.hurt(pSource, pAmount); if (!this.level().isClientSide() && !(pSource.getEntity() instanceof LivingEntity) && this.random.nextInt(10) != 0) { this.teleport(); } return flag2; } else { boolean flag1 = flag && this.hurtWithCleanWater(pSource, (ThrownPotion)pSource.getDirectEntity(), pAmount); for(int i = 0; i < 64; ++i) { if (this.teleport()) { return true; } } return flag1; } } } private boolean hurtWithCleanWater(DamageSource pSource, ThrownPotion pPotion, float pAmount) { ItemStack itemstack = pPotion.getItem(); Potion potion = PotionUtils.getPotion(itemstack); List<MobEffectInstance> list = PotionUtils.getMobEffects(itemstack); boolean flag = potion == Potions.WATER && list.isEmpty(); return flag ? super.hurt(pSource, pAmount) : false; } public boolean isCreepy() { return this.entityData.get(DATA_CREEPY); } public boolean hasBeenStaredAt() { return this.entityData.get(DATA_STARED_AT); } public void setBeingStaredAt() { this.entityData.set(DATA_STARED_AT, true); } public boolean requiresCustomPersistence() { return super.requiresCustomPersistence() || this.getCarriedBlock() != null; } static class EndermanFreezeWhenLookedAt extends Goal { private final EnderMan enderman; @Nullable private LivingEntity target; public EndermanFreezeWhenLookedAt(EnderMan pEnderman) { this.enderman = pEnderman; this.setFlags(EnumSet.of(Goal.Flag.JUMP, Goal.Flag.MOVE)); } /** * Returns whether execution should begin. You can also read and cache any state necessary for execution in this * method as well. */ public boolean canUse() { this.target = this.enderman.getTarget(); if (!(this.target instanceof Player)) { return false; } else { double d0 = this.target.distanceToSqr(this.enderman); return d0 > 256.0D ? false : this.enderman.isLookingAtMe((Player)this.target); } } /** * Execute a one shot task or start executing a continuous task */ public void start() { this.enderman.getNavigation().stop(); } /** * Keep ticking a continuous task that has already been started */ public void tick() { this.enderman.getLookControl().setLookAt(this.target.getX(), this.target.getEyeY(), this.target.getZ()); } } static class EndermanLeaveBlockGoal extends Goal { private final EnderMan enderman; public EndermanLeaveBlockGoal(EnderMan pEnderman) { this.enderman = pEnderman; } /** * Returns whether execution should begin. You can also read and cache any state necessary for execution in this * method as well. */ public boolean canUse() { if (this.enderman.getCarriedBlock() == null) { return false; } else if (!net.minecraftforge.event.ForgeEventFactory.getMobGriefingEvent(this.enderman.level(), this.enderman)) { return false; } else { return this.enderman.getRandom().nextInt(reducedTickDelay(2000)) == 0; } } /** * Keep ticking a continuous task that has already been started */ public void tick() { RandomSource randomsource = this.enderman.getRandom(); Level level = this.enderman.level(); int i = Mth.floor(this.enderman.getX() - 1.0D + randomsource.nextDouble() * 2.0D); int j = Mth.floor(this.enderman.getY() + randomsource.nextDouble() * 2.0D); int k = Mth.floor(this.enderman.getZ() - 1.0D + randomsource.nextDouble() * 2.0D); BlockPos blockpos = new BlockPos(i, j, k); BlockState blockstate = level.getBlockState(blockpos); BlockPos blockpos1 = blockpos.below(); BlockState blockstate1 = level.getBlockState(blockpos1); BlockState blockstate2 = this.enderman.getCarriedBlock(); if (blockstate2 != null) { blockstate2 = Block.updateFromNeighbourShapes(blockstate2, this.enderman.level(), blockpos); if (this.canPlaceBlock(level, blockpos, blockstate2, blockstate, blockstate1, blockpos1) && !net.minecraftforge.event.ForgeEventFactory.onBlockPlace(enderman, net.minecraftforge.common.util.BlockSnapshot.create(level.dimension(), level, blockpos1), net.minecraft.core.Direction.UP)) { level.setBlock(blockpos, blockstate2, 3); level.gameEvent(GameEvent.BLOCK_PLACE, blockpos, GameEvent.Context.of(this.enderman, blockstate2)); this.enderman.setCarriedBlock((BlockState)null); } } } private boolean canPlaceBlock(Level pLevel, BlockPos pDestinationPos, BlockState pCarriedState, BlockState pDestinationState, BlockState pBelowDestinationState, BlockPos pBelowDestinationPos) { return pDestinationState.isAir() && !pBelowDestinationState.isAir() && !pBelowDestinationState.is(Blocks.BEDROCK) && !pBelowDestinationState.is(net.minecraftforge.common.Tags.Blocks.ENDERMAN_PLACE_ON_BLACKLIST) && pBelowDestinationState.isCollisionShapeFullBlock(pLevel, pBelowDestinationPos) && pCarriedState.canSurvive(pLevel, pDestinationPos) && pLevel.getEntities(this.enderman, AABB.unitCubeFromLowerCorner(Vec3.atLowerCornerOf(pDestinationPos))).isEmpty(); } } static class EndermanLookForPlayerGoal extends NearestAttackableTargetGoal<Player> { private final EnderMan enderman; /** The player */ @Nullable private Player pendingTarget; private int aggroTime; private int teleportTime; private final TargetingConditions startAggroTargetConditions; private final TargetingConditions continueAggroTargetConditions = TargetingConditions.forCombat().ignoreLineOfSight(); private final Predicate<LivingEntity> isAngerInducing; public EndermanLookForPlayerGoal(EnderMan pEnderman, @Nullable Predicate<LivingEntity> pSelectionPredicate) { super(pEnderman, Player.class, 10, false, false, pSelectionPredicate); this.enderman = pEnderman; this.isAngerInducing = (p_269940_) -> { return (pEnderman.isLookingAtMe((Player)p_269940_) || pEnderman.isAngryAt(p_269940_)) && !pEnderman.hasIndirectPassenger(p_269940_); }; this.startAggroTargetConditions = TargetingConditions.forCombat().range(this.getFollowDistance()).selector(this.isAngerInducing); } /** * Returns whether execution should begin. You can also read and cache any state necessary for execution in this * method as well. */ public boolean canUse() { this.pendingTarget = this.enderman.level().getNearestPlayer(this.startAggroTargetConditions, this.enderman); return this.pendingTarget != null; } /** * Execute a one shot task or start executing a continuous task */ public void start() { this.aggroTime = this.adjustedTickDelay(5); this.teleportTime = 0; this.enderman.setBeingStaredAt(); } /** * Reset the task's internal state. Called when this task is interrupted by another one */ public void stop() { this.pendingTarget = null; super.stop(); } /** * Returns whether an in-progress EntityAIBase should continue executing */ public boolean canContinueToUse() { if (this.pendingTarget != null) { if (!this.isAngerInducing.test(this.pendingTarget)) { return false; } else { this.enderman.lookAt(this.pendingTarget, 10.0F, 10.0F); return true; } } else { if (this.target != null) { if (this.enderman.hasIndirectPassenger(this.target)) { return false; } if (this.continueAggroTargetConditions.test(this.enderman, this.target)) { return true; } } return super.canContinueToUse(); } } /** * Keep ticking a continuous task that has already been started */ public void tick() { if (this.enderman.getTarget() == null) { super.setTarget((LivingEntity)null); } if (this.pendingTarget != null) { if (--this.aggroTime <= 0) { this.target = this.pendingTarget; this.pendingTarget = null; super.start(); } } else { if (this.target != null && !this.enderman.isPassenger()) { if (this.enderman.isLookingAtMe((Player)this.target)) { if (this.target.distanceToSqr(this.enderman) < 16.0D) { this.enderman.teleport(); } this.teleportTime = 0; } else if (this.target.distanceToSqr(this.enderman) > 256.0D && this.teleportTime++ >= this.adjustedTickDelay(30) && this.enderman.teleportTowards(this.target)) { this.teleportTime = 0; } } super.tick(); } } } static class EndermanTakeBlockGoal extends Goal { private final EnderMan enderman; public EndermanTakeBlockGoal(EnderMan pEnderman) { this.enderman = pEnderman; } /** * Returns whether execution should begin. You can also read and cache any state necessary for execution in this * method as well. */ public boolean canUse() { if (this.enderman.getCarriedBlock() != null) { return false; } else if (!net.minecraftforge.event.ForgeEventFactory.getMobGriefingEvent(this.enderman.level(), this.enderman)) { return false; } else { return this.enderman.getRandom().nextInt(reducedTickDelay(20)) == 0; } } /** * Keep ticking a continuous task that has already been started */ public void tick() { RandomSource randomsource = this.enderman.getRandom(); Level level = this.enderman.level(); int i = Mth.floor(this.enderman.getX() - 2.0D + randomsource.nextDouble() * 4.0D); int j = Mth.floor(this.enderman.getY() + randomsource.nextDouble() * 3.0D); int k = Mth.floor(this.enderman.getZ() - 2.0D + randomsource.nextDouble() * 4.0D); BlockPos blockpos = new BlockPos(i, j, k); BlockState blockstate = level.getBlockState(blockpos); Vec3 vec3 = new Vec3((double)this.enderman.getBlockX() + 0.5D, (double)j + 0.5D, (double)this.enderman.getBlockZ() + 0.5D); Vec3 vec31 = new Vec3((double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D); BlockHitResult blockhitresult = level.clip(new ClipContext(vec3, vec31, ClipContext.Block.OUTLINE, ClipContext.Fluid.NONE, this.enderman)); boolean flag = blockhitresult.getBlockPos().equals(blockpos); if (blockstate.is(BlockTags.ENDERMAN_HOLDABLE) && flag) { level.removeBlock(blockpos, false); level.gameEvent(GameEvent.BLOCK_DESTROY, blockpos, GameEvent.Context.of(this.enderman, blockstate)); this.enderman.setCarriedBlock(blockstate.getBlock().defaultBlockState()); } } } }  
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