Jump to content

[1.10.2] Getting the previous Model during handleItemState


Recommended Posts

Posted

Hello, I'm using an ItemOverrideList to modify the IModelSate of my Models according to the ItemStack and the Entity that it is held by. The problem is that the parameter "originalModel" is (as the name suggests) the original model that was loaded from the file and not the model the item was previously rendered with. This means that I have to re-instantiate the IBakedModel with a new IModelState everytime handleItemSate is called, eventhough it would really only be needed if the IModelState is no longer the same. Is there a way I can get the previous model? Maybe its possible to make the rendering system call the getOverrides() method of the NEW BakedModel (the one that was returned in handleItemState) instead of the BakedModel with which the Item was registered?

 

Edit: Am I allowed to make the changes to the original model/to its state? Or does that cause problems if there are multiple item stacks/items seen from different persepctives (gui, frame, hands etc) around?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.