Posted October 9, 20169 yr So, I have a GUI which should access a certain Tile Entity's method. But when I access the Tile Entity and its capability from the Gui, it doesn't save. I suspect that it only changes the value on the client side. I've heard about syncing, but I have no idea how to do that. I am pretty inexperienced in coding, which you can perhaps see in my coding style. How do I fix this? Here's my code: public class GuiNodeNexus extends GuiContainer{ ArrayList<TileEntity> tileEntities; TileEntity currentTileEntity; TileEntityNodeNexus te; ContainerNodeNexus container; public GuiNodeNexus(TileEntityNodeNexus te, IInventory playerInv) { super(new ContainerNodeNexus(playerInv, te)); this.xSize = 175; this.ySize = 166; this.tileEntities = te.getTileEntities(); this.te = te; } @Override protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { drawDefaultBackground(); int x = (this.width - xSize) / 2; int y = (this.height - ySize) / 2; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if(currentTileEntity == null) { this.mc.renderEngine.bindTexture(new ResourceLocation(Nodes.MODID, "textures/gui/node_controller.png")); }else{ this.mc.renderEngine.bindTexture(new ResourceLocation(Nodes.MODID, "textures/gui/node_controller_options.png")); } drawTexturedModalRect(x, y, 0, 0, xSize, ySize); } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { int x = xSize / 2; int y = ySize / 2; if (currentTileEntity == null) { drawCenteredString(fontRendererObj, "Node Controller", x, 10, 0x555555); } else { drawCenteredString(fontRendererObj, currentTileEntity.getBlockType().getLocalizedName(), x , 10, 0x555555); this.itemRender.renderItemAndEffectIntoGUI(new ItemStack(Item.getItemFromBlock(currentTileEntity.getBlockType())), 7, 7); } super.drawGuiContainerForegroundLayer(mouseX, mouseY); } @Override public void initGui() { super.initGui(); updateGui(); } @Override protected void actionPerformed(GuiButton button) throws IOException { if(button.isMouseOver()) { if (currentTileEntity == null) { currentTileEntity = tileEntities.get(buttonList.indexOf(button)); updateGui(); } else { switch (buttonList.indexOf(button)) { case 0: { currentTileEntity = null; updateGui(); break; } case 1: { if(currentTileEntity.hasCapability(CapabilityNodeItemProvider.ITEM_NODE_CAP, null)){ ICapabilityNodeItem itemCap = currentTileEntity.getCapability(CapabilityNodeItemProvider.ITEM_NODE_CAP, null); itemCap.setExport(!itemCap.getExport()); updateGui(); } } } } } } private void updateGui(){ buttonList.clear(); if(currentTileEntity == null) { this.inventorySlots.inventorySlots.clear(); for (TileEntity tileEntity : tileEntities) { int index = tileEntities.indexOf(tileEntity); String name = tileEntity.getBlockType().getLocalizedName(); BlockPos pos = tileEntity.getPos(); buttonList.add(new GuiButton(index, (this.width - xSize) / 2 + 6, (this.height - ySize) / 2 + 23 + index * 20, 153, 20, name + " X:" + pos.getX() + ", Y:" + pos.getY() + ", Z:" + pos.getZ())); } }else{ this.inventorySlots.inventorySlots.clear(); if(currentTileEntity.hasCapability(CapabilityNodeItemProvider.ITEM_NODE_CAP, null)) { ICapabilityNodeItem itemCap = currentTileEntity.getCapability(CapabilityNodeItemProvider.ITEM_NODE_CAP, null); buttonList.add(new GuiButton(0, guiLeft + 115, guiTop + 60, 53, 20, "Back")); buttonList.add(new GuiButton(1, guiLeft + 115, guiTop + 35, 53, 20, itemCap.getExport() ? "Export" : "Import")); ((ContainerNodeNexus) this.inventorySlots).initSlots(); } } } @Override public boolean doesGuiPauseGame() { return false; } } public class TileEntityNodeNexus extends TileEntity { int interval; int radius; long time; ArrayList<TileEntity> tileEntities = new ArrayList<TileEntity>(); ArrayList<BlockPos> blockPoses = new ArrayList<BlockPos>(); public TileEntityNodeNexus() { interval = 1; radius = 5; time = System.nanoTime() / 1000000; } public synchronized ArrayList<TileEntity> getTileEntities(){ return searchTileEntities(); } private ArrayList<TileEntity> searchTileEntities() { BlockPos pos = this.getPos(); ArrayList<TileEntity> tempExistant = new ArrayList<TileEntity>(); for (int x = pos.getX() - radius; x < pos.getX() + radius; x++) for (int y = pos.getY() - radius; y < pos.getY() + radius; y++) for (int z = pos.getZ() - radius; z < pos.getZ() + radius; z++) { BlockPos cur = new BlockPos(x, y, z); if(worldObj.getTileEntity(cur) != null){ TileEntity te = worldObj.getTileEntity(cur); if(te.hasCapability(CapabilityNodeItemProvider.ITEM_NODE_CAP, null)) { ICapabilityNodeItem itemCap = te.getCapability(CapabilityNodeItemProvider.ITEM_NODE_CAP, null); if (itemCap.hasNode()) tempExistant.add(worldObj.getTileEntity(cur)); } } } ArrayList<TileEntity> temp = new ArrayList<TileEntity>(); for(TileEntity te : tileEntities){ if(!tempExistant.contains(te)) temp.add(te); } tileEntities.removeAll(temp); tempExistant.removeAll(tileEntities); tileEntities.addAll(tempExistant); return tileEntities; } } public interface ICapabilityNodeItem { public static final String CAPABILITY_NODE_ITEM_NAME = "nodeCapability"; boolean hasNode(); boolean getExport(); boolean setHasNode(boolean hasNode); void setExport(boolean export); } public class CapabilityNodeItemProvider implements ICapabilitySerializable<NBTBase>{ TileEntity te; public CapabilityNodeItemProvider(TileEntity te){ this.te = te; } @CapabilityInject(ICapabilityNodeItem.class) public static final Capability<ICapabilityNodeItem> ITEM_NODE_CAP = null; private ICapabilityNodeItem instance = ITEM_NODE_CAP.getDefaultInstance(); @Override public boolean hasCapability(Capability<?> capability, @Nullable EnumFacing facing) { return capability == ITEM_NODE_CAP; } @Override public <T> T getCapability(Capability<T> capability, @Nullable EnumFacing facing) { return capability == ITEM_NODE_CAP ? ITEM_NODE_CAP.<T> cast(this.instance) : null; } @Override public NBTBase serializeNBT() { return ITEM_NODE_CAP.getStorage().writeNBT(ITEM_NODE_CAP, instance, null); } @Override public void deserializeNBT(NBTBase nbt) { ITEM_NODE_CAP.getStorage().readNBT(ITEM_NODE_CAP, instance, null, nbt); } } public class CapabilityNodeItemStorage implements Capability.IStorage<ICapabilityNodeItem>{ @Override public NBTBase writeNBT(Capability<ICapabilityNodeItem> capability, ICapabilityNodeItem instance, EnumFacing side) { NBTTagCompound tagCompound = new NBTTagCompound(); System.out.println("Has Node at Write: " + instance.hasNode()); System.out.println("Exporting at Write:" + instance.getExport()); tagCompound.setBoolean(NodeTagRegister.HAS_NODE, instance.hasNode()); tagCompound.setBoolean(NodeTagRegister.IS_EXPORTING, instance.getExport()); return tagCompound; } @Override public void readNBT(Capability<ICapabilityNodeItem> capability, ICapabilityNodeItem instance, EnumFacing side, NBTBase nbt) { NBTTagCompound tagCompound = (NBTTagCompound) nbt; instance.setHasNode(tagCompound.getBoolean(NodeTagRegister.HAS_NODE)); instance.setExport(tagCompound.getBoolean(NodeTagRegister.IS_EXPORTING)); } } public class CapabilityNodeItemDefault implements ICapabilityNodeItem { boolean hasNode = false; boolean export = true; @Override public boolean hasNode() { return hasNode; } @Override public boolean getExport() { return export; } @Override public boolean setHasNode(boolean hasNode) { if(this.hasNode != hasNode) { this.hasNode = hasNode; return true; } return false; } @Override public void setExport(boolean export) { this.export = export; } } Thank you in advance!
October 9, 20169 yr Use networking to send data between the client and server. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.