Posted October 17, 20169 yr Hi I'm trying to give an item I create the same brewing properties as fermented spider eyes. In 1.7.10 the code to get it to work was : .setPotionEffect(PotionHelper.fermentedSpiderEyeEffect); I can't find the equivalent to this in 1.10.2, I have a feeling it's going to use the PotionHelper class but I'm having some trouble understanding where to call it.
October 17, 20169 yr Author Thanks for the quick reply, and that does work, but shouldn't there be a more concise way to do it? This is what I have. Predicate<ItemStack> predicate3 = new PotionHelper.ItemPredicateInstance(ModItems.itemName); PotionHelper.registerPotionTypeConversion(PotionTypes.NIGHT_VISION, predicate3, PotionTypes.INVISIBILITY); PotionHelper.registerPotionTypeConversion(PotionTypes.LEAPING, predicate3, PotionTypes.SLOWNESS); PotionHelper.registerPotionTypeConversion(PotionTypes.LONG_LEAPING, predicate3, PotionTypes.LONG_SLOWNESS); PotionHelper.registerPotionTypeConversion(PotionTypes.SWIFTNESS, predicate3, PotionTypes.SLOWNESS); PotionHelper.registerPotionTypeConversion(PotionTypes.LONG_SWIFTNESS, predicate3, PotionTypes.LONG_SLOWNESS); PotionHelper.registerPotionTypeConversion(PotionTypes.HEALING, predicate3, PotionTypes.HARMING); PotionHelper.registerPotionTypeConversion(PotionTypes.STRONG_HEALING, predicate3, PotionTypes.STRONG_HARMING); PotionHelper.registerPotionTypeConversion(PotionTypes.POISON, predicate3, PotionTypes.HARMING); PotionHelper.registerPotionTypeConversion(PotionTypes.LONG_POISON, predicate3, PotionTypes.HARMING); PotionHelper.registerPotionTypeConversion(PotionTypes.STRONG_POISON, predicate3, PotionTypes.STRONG_HARMING); PotionHelper.registerPotionTypeConversion(PotionTypes.WATER, predicate3, PotionTypes.WEAKNESS); That's a whole lot more code than a small line that gives all the same properties of an item. You know?
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