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I extend BlockWall to create my own wall blocks. The blocks work fine but I noticed that my wall blocks do not connect to the vanilla ones. I did a quick look through the BlockWall code and saw in its canConnectTo method that it checks to see if the block is the same as itself instead of checking if it is an instance of BlockWall. Is there anyway I could work around this?

Agreed, vanilla walls are too stupid. My custom walls include their own cobble and mossy-cobble variants so vanilla's walls can be completely avoided.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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