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[Solved]Render a large String in the center of screen


lss233

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Hello!

I'm using

GL11.glPushMatrix();
GL11.glScalef(1F, 1F, 1F);
fr.drawString( "Test", width, height, 0xFFFFFF);
GL11.glPopMatrix();

to draw a String in my GUI.However,I want to make it in the center of the screen.FontRenderer.getStringWidth() seems doesn't work.Could anybody help me?

Thanks.

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Hello!

I'm using

GL11.glPushMatrix();
GL11.glScalef(1F, 1F, 1F);
fr.drawString( "Test", width, height, 0xFFFFFF);
GL11.glPopMatrix();

to draw a String in my GUI.However,I want to make it in the center of the screen.FontRenderer.getStringWidth() seems doesn't work.Could anybody help me?

Thanks.

Take a look at

Gui#drawCenteredString

. You need to get the screen's middle, and offset it by half of the string's width to make both the screen's & string's middles line up.

Also previously known as eAndPi.

"Pi, is there a station coming up where we can board your train of thought?" -Kronnn

Published Mods: Underworld

Handy links: Vic_'s Forge events Own WIP Tutorials.

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Hello!

I'm using

GL11.glPushMatrix();
GL11.glScalef(1F, 1F, 1F);
fr.drawString( "Test", width, height, 0xFFFFFF);
GL11.glPopMatrix();

to draw a String in my GUI.However,I want to make it in the center of the screen.FontRenderer.getStringWidth() seems doesn't work.Could anybody help me?

Thanks.

Take a look at

Gui#drawCenteredString

. You need to get the screen's middle, and offset it by half of the string's width to make both the screen's & string's middles line up.

It worked!Thank you!!!

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