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Every time I start up Minecraft with Forge, the window opens, everything turns white, seconds later the screen goes black, few seconds more and Minecraft crashes, any idea what's going on? I'm too lazy to read all of the crash report so I'll just copy/paste it here and feel stupid later. :P

 

 

 

---- Minecraft Crash Report ----

// Uh... Did I do that?

 

Time: 11/10/16 11:15 PM

Description: Initializing game

 

java.lang.IllegalStateException: Splash thread

at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:489)

at net.minecraftforge.fml.client.SplashProgress.pause(SplashProgress.java:502)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)

at net.minecraft.client.main.Main.main(SourceFile:124)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: java.lang.IllegalStateException: Texture creation: Invalid enum

at net.minecraftforge.fml.client.SplashProgress.checkGLError(SplashProgress.java:815)

at net.minecraftforge.fml.client.SplashProgress$Texture.<init>(SplashProgress.java:682)

at net.minecraftforge.fml.client.SplashProgress$Texture.<init>(SplashProgress.java:646)

at net.minecraftforge.fml.client.SplashProgress$3.run(SplashProgress.java:247)

at java.lang.Thread.run(Thread.java:745)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Thread: Client thread

Stacktrace:

at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:489)

at net.minecraftforge.fml.client.SplashProgress.pause(SplashProgress.java:502)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)

at net.minecraft.client.main.Main.main(SourceFile:124)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

-- System Details --

Details:

Minecraft Version: 1.10.2

Operating System: Windows 8.1 (amd64) version 6.3

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 141389856 bytes (134 MB) / 436461568 bytes (416 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP 9.32 Powered by Forge 12.18.2.2099 3 mods loaded, 3 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)

UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.2.2099.jar)

UCH Forge{12.18.2.2099} [Minecraft Forge] (forge-1.10.2-12.18.2.2099.jar)

Loaded coremods (and transformers):

GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.14.4264' Renderer: 'Intel® HD Graphics 4400'

Launched Version: 1.10.2-forge1.10.2-12.18.2.2099

LWJGL: 2.9.4

OpenGL: Intel® HD Graphics 4400 GL version 4.3.0 - Build 10.18.14.4264, Intel

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.

 

Using VBOs: No

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs:

Current Language: English (US)

Profiler Position: N/A (disabled)

CPU: 4x Intel® Core i5-4200U CPU @ 1.60GHz

 

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