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Posted

If you follow the methods used by

CommandLocate

, you'll see that it eventually calls

IChunkGenerator#getStrongholdGen

.

ChunkProviderOverworld

,

ChunkProviderNether

and

ChunkProviderEnd

all implement this using a chain of ternary operators with hardcoded structure names.

ChunkProviderFlat

implements it with a

Map

populated from the flat generator settings.

 

What this means is that the

/locate

command only supports the vanilla structures. You could request for a way for the command to find modded structures, but this may or may not be accepted.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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