Posted November 24, 20168 yr I wanted to make it so one updateTick runs 4-5 times faster than the normal updateTick. I don't optimize my code before it works.
November 24, 20168 yr Author For my block. As an example imagine you have a block that will place a block of the same type above it on a random tick. Then you have another block next to it that will do that but 5 times faster. I don't optimize my code before it works.
November 24, 20168 yr Author I can't seem to get it to work. I tried using this public int tickRate(World worldIn){return 1;} But it had no effect. I tried changing the return to numbers in the hundreds and thousands but still nothing changed. I also tried world.scheduleUpdate(posNumber, this, 200); I don't know what methods to use in what combination to get it to work. I don't optimize my code before it works.
November 25, 20168 yr Author If it's not too much could you just get me the code? I've spent hours trying to figure it out I don't optimize my code before it works.
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