Posted January 10, 20178 yr I'm trying to remake a mod I made a while back to 1.10, and quite a few of the items in it set the player's speed in some way. I was working on the simplest one: a sword that launches both you and your target in the air. I used this code: package henryrichard.epicwasteoftime.item.tool; import henryrichard.epicwasteoftime.EWOTMain; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; public class UpliftingSwordItem extends ItemSword { public UpliftingSwordItem(String unlocalizedName, String registryName, ToolMaterial material, CreativeTabs tab) { super(material); this.setUnlocalizedName(EWOTMain.MODID + "." + unlocalizedName); this.setRegistryName(registryName); this.setCreativeTab(tab); } public UpliftingSwordItem(String unlocalizedName, String registryName, ToolMaterial material) { this(unlocalizedName, registryName, material, CreativeTabs.COMBAT); } public boolean hitEntity(ItemStack item, EntityLivingBase target, EntityLivingBase player) { target.motionX = 0D; target.motionY = 1D; target.motionZ = 0D; player.motionX = 0D; player.motionY = 1D; player.motionZ = 0D; item.damageItem(1, player); return true; } } However, this only sets the target's speed, and not the player. In 1.8 I could use this code: ((EntityPlayerMP)player).playerNetServerHandler.sendPacket(new S12PacketEntityVelocity(player)); However, this no longer works in 1.10.2 (It probably was removed in 1.9, but I haven't worked with that at all). Does anyone know how to fix this? I'll put something here when I have something of value I need to put at the end of every post. For now it's this mostly pointless text.
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