Jump to content

ERROR in Initializing Minecraft


Recommended Posts

I got this error in initializing minecraft


2017-01-13 18:33:06,850 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream

2017-01-13 18:33:06,853 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream

[18:33:06] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker

[18:33:07] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker

[18:33:07] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker

[18:33:07] [main/INFO] [FML]: Forge Mod Loader version for Minecraft 1.9.4 loading

[18:33:07] [main/INFO] [FML]: Java is Java HotSpot Client VM, version 1.8.0_91, running on Windows 7:x86:6.1, installed at C:\Program Files\Java\jre1.8.0_91

[18:33:07] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker

[18:33:07] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker

[18:33:07] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker

[18:33:07] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker

[18:33:07] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper

[18:33:10] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557

[18:33:10] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc

[18:33:10] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper

[18:33:10] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker

[18:33:11] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker

[18:33:11] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker

[18:33:11] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}

2017-01-13 18:33:11,622 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream

2017-01-13 18:33:11,652 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream

2017-01-13 18:33:11,652 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream

[18:33:11] [Client thread/INFO]: Setting user: EnderSuit

[18:33:17] [Client thread/INFO]: LWJGL Version: 2.9.4

[18:33:18] [Client thread/INFO] [sTDOUT]: [net.minecraftforge.fml.client.SplashProgress:start:200]: ---- Minecraft Crash Report ----

// I feel sad now :(


Time: 1/13/17 6:33 PM

Description: Loading screen debug info


This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR



A detailed walkthrough of the error, its code path and all known details is as follows:



-- System Details --


Minecraft Version: 1.9.4

Operating System: Windows 7 (x86) version 6.1

Java Version: 1.8.0_91, Oracle Corporation

Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation

Memory: 59272856 bytes (56 MB) / 247914496 bytes (236 MB) up to 523501568 bytes (499 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0


Loaded coremods (and transformers):

GL info: ' Vendor: 'Intel' Version: '2.1.0 - Build' Renderer: 'Mobile Intel® 4 Series Express Chipset Family'

[18:33:18] [Client thread/INFO] [FML]: MinecraftForge v12.17.0.1976 Initialized

[18:33:18] [Client thread/INFO] [FML]: Replaced 232 ore recipes

[18:33:19] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer

[18:33:19] [Client thread/INFO] [FML]: Searching C:\Users\laptop\AppData\Roaming\.minecraft\mods for mods

[18:33:21] [Client thread/INFO] [FML]: Forge Mod Loader has identified 3 mods to load

[18:33:21] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge] at CLIENT

[18:33:21] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER

[18:33:22] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[18:33:22] [Client thread/INFO] [FML]: Processing ObjectHolder annotations

[18:33:22] [Client thread/INFO] [FML]: Found 418 ObjectHolder annotations

[18:33:22] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations

[18:33:22] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations

[18:33:22] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0

[18:33:22] [Client thread/INFO] [FML]: Applying holder lookups

[18:33:22] [Client thread/INFO] [FML]: Holder lookups applied

[18:33:22] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json

[18:33:22] [Client thread/INFO] [FML]: Injecting itemstacks

[18:33:22] [Client thread/INFO] [FML]: Itemstack injection complete

[18:33:25] [sound Library Loader/INFO]: Starting up SoundSystem...

[18:33:25] [Thread-8/INFO]: Initializing LWJGL OpenAL

[18:33:25] [Thread-8/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[18:33:25] [Thread-8/INFO]: OpenAL initialized.

[18:33:25] [sound Library Loader/INFO]: Sound engine started

[18:33:28] [Client thread/INFO] [FML]: Max texture size: 4096

[18:33:28] [Client thread/INFO]: Created: 16x16 textures-atlas

[18:33:32] [Client thread/INFO] [FML]: Injecting itemstacks

[18:33:32] [Client thread/INFO] [FML]: Itemstack injection complete

[18:33:32] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 3 mods

[18:33:32] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge


I don't using any mods

so please HELP ME!!!  :'( :'( :'(

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • My modded minecraft world don't go past 100% on the loading screen. My backup still work, but i've made a lot of progress from the point i was that save. i have already checked online and did some suggestions i found, but nothing worked. Here is my latest log + i don´t have crash reports: https://github.com/GmsantosPT/Minecraft-mod-problems/tree/main   Pls Help, Santos
    • Please share a link to your crash report, as explained in the FAQ
    • I have a block already registered in my mod, which I have used in some worlds. The problem arises when in code, I add a property called CURRENT_AGE, when running Minecraft it freezes. In the console it doesn't appear any excpetion except that it stays in this phase: [Render thread/DEBUG] [ne.mi.co.ca.CapabilityManager/CAPABILITIES]: Attempting to automatically register: Lnet/minecraftforge/items/IItemHandler; Does anyone have an idea what it could be? I show the block and its registration public class SoulLichenBlock extends MultifaceBlock implements SimpleWaterloggedBlock, EntityBlock { public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final IntegerProperty SKILL_LEVEL = IntegerProperty.create("soullichen_level", 0, 30); public static final DirectionProperty FACE = DirectionProperty.create("soullichen_face"); public static final DirectionProperty DIRECTION = DirectionProperty.create("soullichen_direction"); public static final IntegerProperty CURRENT_AGE = BlockStateProperties.AGE_25; private final MultifaceSpreader spreader = new MultifaceSpreader(this); private final MultifaceSpreader.DefaultSpreaderConfig config = new MultifaceSpreader.DefaultSpreaderConfig(this); private LivingEntity owner; //private static final Integer MAX_AGE = 25; public SoulLichenBlock(Properties properties) { super(properties); this.registerDefaultState(this .defaultBlockState() .setValue(WATERLOGGED, Boolean.FALSE) .setValue(SKILL_LEVEL, 0) .setValue(FACE, Direction.DOWN) .setValue(DIRECTION, Direction.DOWN) .trySetValue(CURRENT_AGE, 0) ); } public static ToIntFunction<BlockState> emission(int p_181223_) { return (p_181221_) -> MultifaceBlock.hasAnyFace(p_181221_) ? p_181223_ : 0; } public static boolean hasFace(BlockState p_153901_, @NotNull Direction p_153902_) { BooleanProperty booleanproperty = getFaceProperty(p_153902_); return p_153901_.hasProperty(booleanproperty) && p_153901_.getValue(booleanproperty); } protected void createBlockStateDefinition(StateDefinition.@NotNull Builder<Block, BlockState> stateDefinition) { stateDefinition.add(WATERLOGGED).add(SKILL_LEVEL).add(FACE).add(DIRECTION).add(CURRENT_AGE); super.createBlockStateDefinition(stateDefinition); } public @NotNull BlockState updateShape(BlockState p_153302_, @NotNull Direction p_153303_, @NotNull BlockState p_153304_, @NotNull LevelAccessor p_153305_, @NotNull BlockPos p_153306_, @NotNull BlockPos p_153307_) { if (p_153302_.getValue(WATERLOGGED)) { p_153305_.scheduleTick(p_153306_, Fluids.WATER, Fluids.WATER.getTickDelay(p_153305_)); } return super.updateShape(p_153302_, p_153303_, p_153304_, p_153305_, p_153306_, p_153307_); } @SuppressWarnings("deprecation") public @NotNull FluidState getFluidState(BlockState fluidState) { return fluidState.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(fluidState); } public boolean propagatesSkylightDown(BlockState p_181225_, @NotNull BlockGetter blockGetter, @NotNull BlockPos blockPos) { return p_181225_.getFluidState().isEmpty(); } public @NotNull MultifaceSpreader getSpreader() { return this.spreader; } public Optional<MultifaceSpreader.SpreadPos> spreadFromRandomFaceTowardRandomDirection( BlockState p_221620_, LevelAccessor p_221621_, BlockPos p_221622_, RandomSource p_221623_, int skillPoints, int age) { return Direction.allShuffled(p_221623_).stream().filter((p_221680_) -> { return this.config.canSpreadFrom(p_221620_, p_221680_); }).map((p_221629_) -> { return this.spreadFromFaceTowardRandomDirection(p_221620_, p_221621_, p_221622_, p_221629_, p_221623_, false, skillPoints, age); }).filter(Optional::isPresent).findFirst().orElse(Optional.empty()); } public Optional<MultifaceSpreader.SpreadPos> spreadFromFaceTowardRandomDirection( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, RandomSource randomSource, boolean aBoolean, int skillPoints, int age) { return Direction.allShuffled(randomSource).stream().map((direction) -> spreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, direction, aBoolean, skillPoints, age)) .filter(Optional::isPresent) .findFirst() .orElse(Optional.empty()); } public Optional<MultifaceSpreader.SpreadPos> spreadFromFaceTowardDirection( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, Direction direction, boolean aBoolean, int skillPoints, int age) { //DevilRpg.LOGGER.debug("BEGIN ==================================== spreadFromFaceTowardDirection skillPoints {}", skillPoints); return skillPoints < 0 ? Optional.empty() : getSpreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, direction, this::canSpreadInto) .flatMap((spreadPos) -> { //DevilRpg.LOGGER.debug("END ================================ spreadFromFaceTowardDirection spreadPos {}", spreadPos); return this.spreadToFace(levelAccessor, spreadPos, aBoolean, skillPoints, direction, age); }); } public boolean canSpreadInto(BlockGetter p_221685_, BlockPos p_221686_, MultifaceSpreader.SpreadPos p_221687_) { BlockState blockstate = p_221685_.getBlockState(p_221687_.pos()); return this.stateCanBeReplaced(p_221685_, p_221686_, p_221687_.pos(), p_221687_.face(), blockstate) && isValidStateForPlacement(p_221685_, blockstate, p_221687_.pos(), p_221687_.face()); } protected boolean stateCanBeReplaced(BlockGetter p_221688_, BlockPos p_221689_, BlockPos p_221690_, Direction p_221691_, BlockState p_221692_) { return p_221692_.isAir() || p_221692_.is(this) || p_221692_.is(Blocks.WATER) && p_221692_.getFluidState().isSource(); } public Optional<MultifaceSpreader.SpreadPos> getSpreadFromFaceTowardDirection(BlockState blockState, BlockGetter blockGetter, BlockPos blockPos, Direction face, Direction direction, MultifaceSpreader.SpreadPredicate spreadPredicate) { //DevilRpg.LOGGER.debug("--- getSpreadFromFaceTowardDirection direction.getAxis() == face.getAxis(): {}", direction.getAxis() == face.getAxis()); ArrayList<Direction> directions = new ArrayList<>(); directions.add(direction); if (direction.getAxis() == face.getAxis()) { if (direction.getAxis().isHorizontal()) { directions = Arrays.stream(Direction.values()).filter(dir -> dir.getAxis().isVertical()).collect(Collectors.toCollection(ArrayList::new)); } if (direction.getAxis().isVertical()) { directions = Arrays.stream(Direction.values()).filter(dir -> dir.getAxis().isHorizontal()).collect(Collectors.toCollection(ArrayList::new)); } } for (Direction directionElement : directions) { /*DevilRpg.LOGGER.debug("--->> getSpreadFromFaceTowardDirection config.isOtherBlockValidAsSource(blockState) {} || " + "hasFace(blockState, face) {} && " + "!hasFace(blockState, direction) {}", config.isOtherBlockValidAsSource(blockState), hasFace(blockState, face), !hasFace(blockState, directionElement));*/ if (config.isOtherBlockValidAsSource(blockState) || hasFace(blockState, face) && !hasFace(blockState, directionElement)) { for (MultifaceSpreader.SpreadType multifacespreader$spreadtype : config.getSpreadTypes()) { MultifaceSpreader.SpreadPos multifacespreader$spreadpos = multifacespreader$spreadtype.getSpreadPos(blockPos, directionElement, face); //DevilRpg.LOGGER.debug("--- test SpreadPos: {} direction {} face {} ", multifacespreader$spreadpos, directionElement, face); if (spreadPredicate.test(blockGetter, blockPos, multifacespreader$spreadpos)) { //DevilRpg.LOGGER.debug("--- spreadPredicate success:"); return Optional.of(multifacespreader$spreadpos); } } } } return Optional.empty(); } public boolean isValidStateForPlacement(@NotNull BlockGetter blockGetter, @NotNull BlockState blockState, @NotNull BlockPos blockPos, @NotNull Direction face) { //DevilRpg.LOGGER.debug("------ isValidStateForPlacement 1st condition: {} && ({} || {})", this.isFaceSupported(face), !blockState.is(this), !hasFace(blockState, face)); if (this.isFaceSupported(face) && (!blockState.is(this) || !hasFace(blockState, face))) { BlockPos blockpos = blockPos.relative(face); //DevilRpg.LOGGER.debug("------ isValidStateForPlacement 2nd condition: canAttachTo {} ", secondCondition); return canAttachTo(blockGetter, face, blockpos, blockGetter.getBlockState(blockpos)); } else { return false; } } @Nullable public BlockState getStateForPlacement(@NotNull BlockState blockState, @NotNull BlockGetter blockGetter, @NotNull BlockPos blockPos, @NotNull Direction face, int skillPoints, Direction direction, int age) { //DevilRpg.LOGGER.debug("--- getStateForPlacement"); boolean isNotValidStateForPlacement = !this.isValidStateForPlacement(blockGetter, blockState, blockPos, face); //DevilRpg.LOGGER.debug("------- isNotValidStateForPlacement: {}", isNotValidStateForPlacement); if (isNotValidStateForPlacement) { return null; } else { BlockState blockstate; if (blockState.is(this)) { blockstate = blockState; } else if (this.isWaterloggable() && blockState.getFluidState().isSourceOfType(Fluids.WATER)) { blockstate = this.defaultBlockState().setValue(BlockStateProperties.WATERLOGGED, Boolean.TRUE); } else { blockstate = this.defaultBlockState(); } //DevilRpg.LOGGER.debug("------- getStateForPlacement -> blockStateResult "); return blockstate .setValue(getFaceProperty(face), Boolean.TRUE) .setValue(SKILL_LEVEL, skillPoints).setValue(FACE, face) .setValue(DIRECTION, direction) .setValue(CURRENT_AGE,age) ; } } public Optional<MultifaceSpreader.SpreadPos> spreadToFace(LevelAccessor levelAccessor, MultifaceSpreader.SpreadPos spreadPos, boolean p_221596_, int skillPoints, Direction direction, int age) { BlockState blockstate = levelAccessor.getBlockState(spreadPos.pos()); //DevilRpg.LOGGER.debug("---> spreadToFace blockstate{} direction: {}", blockstate, direction); return this.placeBlock(levelAccessor, spreadPos, blockstate, p_221596_, skillPoints, direction, age) ? Optional.of(spreadPos) : Optional.empty(); } public boolean placeBlock(LevelAccessor p_221702_, MultifaceSpreader.SpreadPos p_221703_, BlockState p_221704_, boolean p_221705_, int skillPoints, Direction direction, int age) { //DevilRpg.LOGGER.debug("---> placeBlock {} direction {} ", p_221703_, direction); BlockState blockstate = this.getStateForPlacement(p_221704_, p_221702_, p_221703_.pos(), p_221703_.face(), skillPoints, direction, age); if (blockstate != null) { if (p_221705_) { p_221702_.getChunk(p_221703_.pos()).markPosForPostprocessing(p_221703_.pos()); } //DevilRpg.LOGGER.debug("------> setBlock"); return p_221702_.setBlock(p_221703_.pos(), blockstate, 2); } else { return false; } } public long spreadFromFaceTowardAllDirections( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, boolean aBoolean, int skillPoints, int age) { return Direction.stream().map((p_221656_) -> spreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, p_221656_, aBoolean, skillPoints, age)) .filter(Optional::isPresent).count(); } private boolean isWaterloggable() { return this.stateDefinition.getProperties().contains(BlockStateProperties.WATERLOGGED); } @Override public void setPlacedBy(@NotNull Level level, @NotNull BlockPos blockPos, @NotNull BlockState blockState, @Nullable LivingEntity livingEntity, @NotNull ItemStack itemStack) { super.setPlacedBy(level, blockPos, blockState, livingEntity, itemStack); this.setOwner(livingEntity); } public LivingEntity getOwner() { return this.owner; } private void setOwner(LivingEntity livingEntity) { this.owner = livingEntity; } @Deprecated @Override public void entityInside(@NotNull BlockState blockState, @NotNull Level level, @NotNull BlockPos blockPos, @NotNull Entity entity) { if (entity instanceof LivingEntity /*&& entity.getType() != EntityType.BEE*/ && entity.getType() != ModEntities.LICHEN_SEEDBALL.get()) { entity.makeStuckInBlock(blockState, new Vec3(0.8D, 0.75D, 0.8D)); if (!level.isClientSide /*&& (entity.xOld != entity.getX() || entity.zOld != entity.getZ())*/) { // double d0 = Math.abs(entity.getX() - entity.xOld); // double d1 = Math.abs(entity.getZ() - entity.zOld); // if (d0 >= (double) 0.003F || d1 >= (double) 0.003F) { entity.hurt(level.damageSources().playerAttack((Player) owner), 1.0F); // Aplicar aceleración al movimiento double speedBoost = -0.4; // Ajusta este valor según lo rápido que quieras que sea el impulso double motionX = entity.getX() - entity.xOld; double motionZ = entity.getZ() - entity.zOld; double speed = Math.sqrt(motionX * motionX + motionZ * motionZ); //if (speed > 0.0) { entity.setDeltaMovement(entity.getDeltaMovement().multiply( (motionX / speed) * speedBoost, 0.0, (motionZ / speed) * speedBoost )); // } //} } } } @Nullable @Override public BlockEntity newBlockEntity(@NotNull BlockPos pos, @NotNull BlockState state) { return ModEntityBlocks.SOUL_LICHEN_ENTITY_BLOCK.get().create(pos, state); } @Nullable @Override public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, @NotNull BlockState blockState, @NotNull BlockEntityType<T> type) { return level.isClientSide ? null : (alevel, pos, aBlockstate, blockEntity) -> { if (blockEntity instanceof SoulLichenBlockEntity soulLichenBlockEntity && alevel.getGameTime() % 5 == 0) { soulLichenBlockEntity.tick(blockState, (ServerLevel) alevel, pos, alevel.getRandom()); //DevilRpg.LOGGER.info("-------->tick. this: {}", this.getClass().getSimpleName()); } }; } }   This is the registration:   public final class ModBlocks { public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, DevilRpg.MODID); ... public static final RegistryObject<SoulLichenBlock> SOUL_LICHEN_BLOCK = BLOCKS.register("soullichen", () -> new SoulLichenBlock( Block.Properties.copy(Blocks.GLOW_LICHEN).lightLevel(SoulLichenBlock.emission(7)).randomTicks() )); }  
    • If you are using AMD/ATI, check for driver updates on their website - do not update via system
    • Hi, Create a new class that extends "Block" class and you need json for it in resources/assets/modid/blockstates directory and resources/assets/modid/models. You can generate json for it using a tool like misodes model generator. Here, atleast, are blocks explained at forge docs.  Don't forge to look at vanilla code, like Magma Block is a good reference if you're trying a "green fire block".  Modid should be replaced with your actual forge mod namespace!
  • Topics

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.