Posted January 14, 20178 yr Hi, You can render a block using Blockstate files & models, but you can also do this using a TileEntitySpecialRenderer. People say not to use this (or it isn't "accurate"), what is so bad about this? Thanks. Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
January 14, 20178 yr If you don't need to render anything that changes depending on the tile entity, just use normal json models Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
January 14, 20178 yr Author Okay, I will do that. If I would use the TESR for rendering everything, will the game run slower then? Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
January 14, 20178 yr Yes, because the TESR models get reloaded every tick Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
January 14, 20178 yr Author Okay, thanks! Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
January 14, 20178 yr If you don't need to render anything that changes depending on the tile entity, just use normal json models This is not true. The criteria for whether you need a TESR or not is whether you have moving parts in your model. If you do not have moving parts, you do not need a TESR. A wait yeah, sorry Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
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