Posted January 26, 20178 yr I'm trying to make a mod which makes a player respawn with his last food/hunger level (like tinkers did in 1.7) but I can't seem to make it work. I try to get original player food level, after that I just put it in the EntityPlayer with setFoodLevel. this is what I tried for now @SubscribeEvent public void keepHunger(PlayerEvent.Clone player) { if (player.isWasDeath()) { int level = player.getOriginal().getFoodStats().getFoodLevel(); player.getEntityPlayer().getFoodStats().setFoodLevel(level); } } EDIT: Fixed by doing the registry properly.
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