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I'm trying to make a mod which makes a player respawn with his last food/hunger level (like tinkers did in 1.7) but I can't seem to make it work. I try to get original player food level, after that I just put it in the EntityPlayer with setFoodLevel.

 

this is what I tried for now

    @SubscribeEvent
    public void keepHunger(PlayerEvent.Clone player) {
        if (player.isWasDeath()) {
            int level = player.getOriginal().getFoodStats().getFoodLevel();
            player.getEntityPlayer().getFoodStats().setFoodLevel(level);
        }
    }

 

 

EDIT: Fixed by doing the registry properly.

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