Posted January 28, 20178 yr Hi, I'm trying to create my custom IBakedModel, but I can't manage to get it working. So I've got some questions about it. I have 8 unlisted properties. My createBlockState method returns an ExtendedBlockState (with the listed properties and unlisted properties). - How should I use the getExtendedState method? Because when I'm returning the unlisted values with .withProperty(STATE_0, tileEntityRipeningRack.cheeseStates[0]));[/Code] etc... The game crashes with the following error: http://pastebin.com/PZMpKuPK - Is ModelBakeEvent called when getExtendedState is called, or how does it work? When is ModelBakeEvent called? Or is getSquads called inside my custom IBakedModel? When someone makes a new combination of blockstates, how does it 'Create' the new model and shows it? Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
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