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1.11 - How do you get an item's name without it being lower-cased?


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Apparently all registry names are lower-cased? It's causing any items with a capital letter in their name to have missing model/textures.

 

I have three items at the moment.

	public static Item bloodVial, antidote, sedative;

They are initialised here:

	public static Item[] items = new Item[]
	{
			bloodVial = new BloodVial("bloodVial", 0.4f, "Consumable").addInfo("Restores 40% HP."),
			antidote = new Restorative("antidote", MobEffects.POISON, "Consumable").addInfo("Cures poison."),
			sedative = new Restorative("sedative", MobEffects.WITHER, "Consumable").addInfo("Cures wither."),
	};

 

Antidote and Sedative are displaying normal in-game with their actual textures, because their names are already lower-case.

Blood Vial, however, is somehow having its name changed from "bloodVial" to "bloodvial" according to the console when trying to load its model.

 

This is how I'm registering them:

	public static void load()
	{
		for (Item item : items)
		{
			System.out.println(item.getRegistryName());
			// This always returns "bloodvial" instead of the defined "bloodVial".
          
			GameRegistry.register(item);
		}
	}

 

How am I supposed to get the name that I actually gave it?

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