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[Forge 1.10.2] Create item and block without using model?


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Posted

Short answer: No.

 

Long Answer: You can use Forge's Blockstates Format to reduce the number of models you need to create. You can use OBJ and B3D models instead of JSON models. You can create your own model loader and generate models at runtime.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted
4 minutes ago, Choonster said:

Short answer: No.

 

Long Answer: You can use Forge's Blockstates Format to reduce the number of models you need to create. You can use OBJ and B3D models instead of JSON models. You can create your own model loader and generate models at runtime.

 

But RWTema can do it!

Posted
3 minutes ago, lethinh said:

But RWTema can do it!

 

Which mod are you talking about?

 

If it's DenseOres, the models and textures are generated at runtime.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted
15 minutes ago, Choonster said:

 

Which mod are you talking about?

 

If it's DenseOres, the models and textures are generated at runtime.

 

It's ExtraUtilities 2

Posted
2 hours ago, lethinh said:

It's ExtraUtilities 2

 

Looking at the decompiled source, it seems RWTema has created his own model system on top of the existing system.

 

Unless you know exactly what you're doing, it's probably a lot easier to just use the existing system rather than trying to implement your own.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted
13 hours ago, Choonster said:

 

Looking at the decompiled source, it seems RWTema has created his own model system on top of the existing system.

 

Unless you know exactly what you're doing, it's probably a lot easier to just use the existing system rather than trying to implement your own.

 

I have found the way to do that but thanks anyway!

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