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Posted (edited)

Hey, 

I searched for a way to change the damage source on a custom item (non sword) when someone hits something, without using events,  but i find nothing :(

Is there a way to do it, or i need to subscribe to some event?

 

Maybe LivingAttackEvent, Player EntityAttackEvent or something like that?

 

Thanks in advance :)!

Edited by NewDivide
solved!
Posted
13 minutes ago, diesieben07 said:

Question is, why? What are you trying to achieve exactly?

public static DamageSource itemHit  = new DamageSource("itemHit").setDamageBypassesArmor();

To display a custom chat message on death by that item, and to change the damage amount when hit with that item

Posted
6 minutes ago, diesieben07 said:

Best way I can think of is to catch LivingAttackEvent, check if it is the "normal" damage source and was caused by your sword. If so, cancel the event and cause your custom damage.

ok, Ill try that!

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