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Posted

I have created some new items and i have set their bounds different then normal. For example if i made one 10 blocks long

i would be able to walk through 9 of the blocks. The texture still shows though on the 10 long block. i have tryed setting

public AxisAlignedBB getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)

    {

        float var5 = 1F;

        return AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)((float)par2 + var5), (double)par3, (double)((float)par4 + var5), (double)((float)(par2 + 1) - var5), (double)(par3 + 1), (double)((float)(par4 + 1) - var5));

    }

 

but im still able to walk through them

 

Posted

At risk of putting my foot in my mouth, there are two problems with your method.  Firstly, you're using getSelectedBoundingBoxFromPool.  This method, as the name *and javadoc* imply, only affects what happens when a player puts their cursor over the block (and is client-side only, to boot).  Take a look at BlockFence, that block is technically 1.5 blocks tall and has an example of what you're trying to do.

 

In addition, I'm worried by your use of 'var5's and 'par2's and other anonymous variables -- it makes code terribly difficult to read. MCP-decompiled code looks like that only because of how the vanilla minecraft code has to be deobfuscated and decombiled.  Variable names *that represent what the variable does* are much, much better -- take a look at the methods near the end of Block.java, specifically the bit after the "FORGE START" comment for an example of what I'm talking about.

Posted

public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)

    {

return AxisAlignedBB.getAABBPool().addOrModifyAABBInPool(2,2,2,3,3,3);

    }

is what fence uses and it doesnt change the fact i can walk through my block no matter what i put as the min and max

 

Posted
  On 1/6/2013 at 12:32 AM, MajesticFalcon said:

public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)

    {

return AxisAlignedBB.getAABBPool().addOrModifyAABBInPool(2,2,2,3,3,3);

    }

is what fence uses and it doesnt change the fact i can walk through my block no matter what i put as the min and max

 

 

Firstly:  You can rename parameters in overridden methods.

 

getCollisionBoundingBoxFromPool(World world, int x, int y, int z) is *far* easier on the eyes than (World par1, int par2. . .).

 

Secondly, take another look at the fence's code -- you've changed the collision box so that, instead of starting at the relevant block's x, y, and z coordinates, it starts at the (2,2,2) coordinate -- four levels deep in bedrock, not too far from the initial spawn in the x and z directions, no matter where the relevant block actually *is*.  And I apologize that my knowledge of the minecraft engine is somewhat limited, but you might have problems with your block if it extends across chunks.  In general, if a something needs to have a collision box larger than 1 block multiple blocks are used instead -- the top and bottom of a door are technically separate blocks, as is the arm of a piston.  The fence (and fence gate) is vanilla minecraft's only block that has a collision box extending beyond it's 1x1x1 m cube.

  • 8 months later...
Posted

I also am trying to get a block to be walk through. I looked at the vanilla blocks that are walk through, namely BlockTallGrass and it's super class, BlockPlant.  Both have this:

    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
    {
        return null;
    }

When I use this on my block, I can force my player into the block by having it in a hole, but when there is an open area to the side of the block the block pushes me into the open space. Anyone know how to fix this?

Posted
  On 9/21/2013 at 7:25 PM, johnhollowell said:

I looked at the vanilla blocks that are walk through, namely BlockTallGrass and it's super class, BlockPlant.  Both have this:

    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
    {
        return null;
    }

 

 

In addition to this, in the blocks constructor, add a call to

//this.setBlockBounds(minX, minY, minZ, maxX, maxY, maxZ);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);

This allowed me to walk through a block. Let me know if this doesn't work and I can look into it more.

allout58

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"rubidium-extra-0.5.4.4+mc1.20.1-build.131.jar" of type MOD with provider {mods folder locator at C:\Users\sammi\AppData\Roaming\PrismLauncher\instances\SITE 111\minecraft\mods} [06Jun2025 16:18:49.716] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "rubidium-mc1.20.1-0.7.1.jar" of type MOD with provider {mods folder locator at C:\Users\sammi\AppData\Roaming\PrismLauncher\instances\SITE 111\minecraft\mods} [06Jun2025 16:18:49.716] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "skinlayers3d-forge-1.7.5-mc1.20.1.jar" of type MOD with provider {mods folder locator at C:\Users\sammi\AppData\Roaming\PrismLauncher\instances\SITE 111\minecraft\mods} [06Jun2025 16:18:49.716] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "Steam_Rails-1.6.7+forge-mc1.20.1.jar" of type MOD with provider {mods folder locator at C:\Users\sammi\AppData\Roaming\PrismLauncher\instances\SITE 111\minecraft\mods} [06Jun2025 16:18:49.716] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "tacz-1.20.1-1.1.5.jar" of type MOD with provider {mods folder locator at C:\Users\sammi\AppData\Roaming\PrismLauncher\instances\SITE 111\minecraft\mods} [06Jun2025 16:18:49.716] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "Xaeros_Minimap_25.2.6_Forge_1.20.jar" of type MOD with provider {mods folder locator at C:\Users\sammi\AppData\Roaming\PrismLauncher\instances\SITE 111\minecraft\mods} [06Jun2025 16:18:49.716] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "XaerosWorldMap_1.39.9_Forge_1.20.jar" of type MOD with provider {mods folder locator at C:\Users\sammi\AppData\Roaming\PrismLauncher\instances\SITE 111\minecraft\mods} [06Jun2025 16:18:49.853] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\sammi\AppData\Roaming\PrismLauncher\libraries\net\neoforged\fancymodloader\core\47.2.2\core-47.2.2.jar is missing mods.toml file [06Jun2025 16:18:49.856] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\sammi\AppData\Roaming\PrismLauncher\libraries\net\neoforged\fancymodloader\language-java\47.2.2\language-java-47.2.2.jar is missing mods.toml file [06Jun2025 16:18:49.858] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\sammi\AppData\Roaming\PrismLauncher\libraries\net\neoforged\fancymodloader\language-lowcode\47.2.2\language-lowcode-47.2.2.jar is missing mods.toml file [06Jun2025 16:18:49.861] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\sammi\AppData\Roaming\PrismLauncher\libraries\net\neoforged\fancymodloader\language-minecraft\47.2.2\language-minecraft-47.2.2.jar is missing mods.toml file [06Jun2025 16:18:49.866] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "core-47.2.2.jar" of type LIBRARY with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "language-java-47.2.2.jar" of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "language-lowcode-47.2.2.jar" of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "language-minecraft-47.2.2.jar" of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "client-1.20.1-20230612.114412-srg.jar" of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "forge-1.20.1-47.1.105-universal.jar" of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.872] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "events-47.2.2.jar" of type GAMELIBRARY with provider net.minecraftforge.fml.loading.moddiscovery.BuiltinGameLibraryLocator@38834000 [06Jun2025 16:18:49.881] [main/ERROR] [net.minecraftforge.fml.loading.UniqueModListBuilder/LOADING]: Found duplicate mods:     Mod ID: 'rubidium' from mod files: rubidium-mc1.20.1-0.7.1.jar, embeddium-0.3.31+mc1.20.1.jar [06Jun2025 16:18:49.882] [main/ERROR] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Failed to build unique mod list after mod discovery. net.minecraftforge.fml.loading.EarlyLoadingException: Duplicate mods found     at net.minecraftforge.fml.loading.UniqueModListBuilder.buildUniqueList(UniqueModListBuilder.java:87) ~[loader-47.2.2.jar:47.2]     at net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer.discoverMods(ModDiscoverer.java:106) ~[loader-47.2.2.jar:47.2]     at net.minecraftforge.fml.loading.FMLLoader.beginModScan(FMLLoader.java:164) ~[loader-47.2.2.jar:47.2]     at net.minecraftforge.fml.loading.FMLServiceProvider.beginScanning(FMLServiceProvider.java:86) ~[loader-47.2.2.jar:47.2]     at cpw.mods.modlauncher.TransformationServiceDecorator.runScan(TransformationServiceDecorator.java:112) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.TransformationServicesHandler.lambda$runScanningTransformationServices$8(TransformationServicesHandler.java:100) ~[modlauncher-10.0.9.jar:?]     at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:197) ~[?:?]     at java.util.HashMap$ValueSpliterator.forEachRemaining(HashMap.java:1779) ~[?:?]     at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509) ~[?:?]     at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499) ~[?:?]     at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:575) ~[?:?]     at java.util.stream.AbstractPipeline.evaluateToArrayNode(AbstractPipeline.java:260) ~[?:?]     at java.util.stream.ReferencePipeline.toArray(ReferencePipeline.java:616) ~[?:?]     at java.util.stream.ReferencePipeline.toArray(ReferencePipeline.java:622) ~[?:?]     at java.util.stream.ReferencePipeline.toList(ReferencePipeline.java:627) ~[?:?]     at cpw.mods.modlauncher.TransformationServicesHandler.runScanningTransformationServices(TransformationServicesHandler.java:102) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.TransformationServicesHandler.initializeTransformationServices(TransformationServicesHandler.java:55) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.Launcher.run(Launcher.java:88) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?]     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]     at io.github.zekerzhayard.forgewrapper.installer.Main.main(Main.java:67) ~[?:?]     at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:105) ~[?:?]     at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129) ~[?:?]     at org.prismlauncher.EntryPoint.main(EntryPoint.java:70) ~[?:?] [06Jun2025 16:18:49.894] [main/ERROR] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Mod Discovery failed. Skipping dependency discovery.    
    • I've just started modding, and I'm trying to make custom swords. When I try to import SwordItem, I get the error:  What confuses me is that other item classes work fine: package io.github.xxx.denseswords.item; import io.github.xxx.denseswords.DenseSwords; import net.minecraft.world.item.Item; // works fine import net.minecraft.world.item.ShovelItem; // works fine import net.minecraft.world.item.SwordItem; // Error: The import cannot be resolved import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.RegistryObject; Forge MDK v55.0.15 - Minecraft 1.21.5 Java v24.0.1 Windows 11 IDE: Visual Studio Code
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