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Posted

I want to store a reference to a specific mob in  the NBT compound associated with a tileentity. I'm almost certain entities have a unique ID of sorts but I couldn't quite figure it out.

 

How would I store and load a reference to a mob in the NBT?

Posted

You should be able to figure all out by looking through Entity (net.minecraft.entity) class.

but if you want to associate a mob to a TileEntity, wouldn't be easier just to create a new one when TileEntity is loaded? That way you could just store some parameters in the TileEntity NBT and create new Entity with this parameters on load.

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