Posted January 6, 201312 yr I want to store a reference to a specific mob in the NBT compound associated with a tileentity. I'm almost certain entities have a unique ID of sorts but I couldn't quite figure it out. How would I store and load a reference to a mob in the NBT?
January 6, 201312 yr You should be able to figure all out by looking through Entity (net.minecraft.entity) class. but if you want to associate a mob to a TileEntity, wouldn't be easier just to create a new one when TileEntity is loaded? That way you could just store some parameters in the TileEntity NBT and create new Entity with this parameters on load. http://www.minecraftforum.net/topic/1871576-152-161forgealchemy-enhance-your-brewing-expirience-now-with-downloads/ Check it out!
January 6, 201312 yr Author You're right. I can just create a new mob whenever needed and set it's properties using the TileEntity. I feel silly now Thanks
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