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[1.11] Only call getQuads when needs to be called?


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In my custom IBakedModel, the method getQuads is called every tick (I think). Is there a way that getQuads will only be called when I say "call getQuads"?

In the update method of my TileEntity, I did a check if the block has made a change. If so, I called the method "notifyBlockUpdate" once.

When I called notifyBlockUpdate, the getExtendedState method in my block was called. But now that I've set my model to be a custom IBakedModel, the getExtendedState method gets called every tick.

So, could I change this?

Edited by Kander16

Creator of the Master Chef Mod and many more to come.


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