Jump to content

(solved) NoSuchFieldError thrown when testing mod after building it


Recommended Posts

Posted

Hallo guys,

strange thing happend to me and my first mod attempt (so it means I suck at knowing the unwritten rules and MCP + forge API alike)

 

I wrote my first mod, that correctly worked while running from eclipse. I built it and packaged used my adapted Ant Build (see here if need: http://hoppo.hopto.org/download/build.xml ). Then I tried using it in .minecraft space (with the commonly played minecraft.jar = vanilla + forge + player API; but I tried also basic vanilla + forge, which crashed too). Shortly after starting up and showing main menu it crashed with this log:

 

2013-01-18 17:04:26 [iNFO] [sTDERR] java.lang.NoSuchFieldError: e

2013-01-18 17:04:26 [iNFO] [sTDERR] at hoppo.tfc.orescanner.OreScannerInfo$TickHandler.tickEnd(OreScannerInfo.java:154)

2013-01-18 17:04:26 [iNFO] [sTDERR] at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)

2013-01-18 17:04:26 [iNFO] [sTDERR] at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)

2013-01-18 17:04:26 [iNFO] [sTDERR] at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:370)

2013-01-18 17:04:26 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.J(Minecraft.java:890)

2013-01-18 17:04:26 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:783)

2013-01-18 17:04:26 [iNFO] [sTDERR] at java.lang.Thread.run(Unknown Source)

 

 

after checking the line of code and field obfuscation CSV file it made me sure it is because of this code:

if (mcinstance.theWorld != null && mcinstance.thePlayer != null)
		{	

which I actualy taken from AtomicStryker's mod source (his mod worked fine on the same "to play" minecraft.jar configuration) and this condition to theWorld and thePlayer fields is commonly used over many minecraft, forge and mod sources (as I've seen while googling the issue)

 

so after about 8 hours of brainless searching and trying I turn to you good sirs

 

I owe you MCP configuration:

MCP 7.23

Forge src-1.4.5-6.4.0.395

 

followed forge install tutorials and readme file

used eclipse IDE and 1.6.0_20 JDK

 

I have feeling I have made a mistake with building process - something with reobfuscation (I exec reobfuscate.py from Ant build), but have no idea how to fix it  >:(

 

any suggestions or fix is welcome

thanks

 


PROBLEM SOLVED (yay):

So for the future reference of my NOOBness I post here how I solved it (after a good amount of sleep).

I installed 1.7 JDK and it was all it needed (1.7.0_11). Looks like the MCPs runtime python scripts are not backward compatible with Java 1.6 (which is worth noting if you have your jobs JDK isntalled as do I)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Yep I did upgrade just because it showed me a new version available.  I'll redownload the mod list and make sure anything works.  Thanks!
    • The latest log was taken down by pastebin for some reason. Did you try removing the mods you added? The mods you updated, was there a specific reason you updated, or just because? It's possible the updates introduced incompatibilitie, or even need a newer build of forge. If you didn't need the updates for a specific reason, you could also try downgrading those mods.
    • Please read the FAQ, and post logs as described there. https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/
    • I am using forge 1.20.1 (version 47.3.0). My pc has an RTX 4080 super and an i9 14900 KF, I am on the latest Nvidia graphics driver, latest windows 10 software, I have java 23, forge 1.12.2 works and so does all vanilla versions but for some reason no version of forge 1.20.1 works and instead the game just crashes with the error code "-1." I have no mods in my mods fodler, I have deleted my options.txt and forge.cfg files in case my settings were causing a crash and have tried removing my forge version from the installations folder and reinstalling but no matter what I still crash with the same code and my log doesn't tell me anything: 18:34:53.924 game 2025-02-06 18:34:53,914 main WARN Advanced terminal features are not available in this environment 18:34:54.023 game [18:34:54] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, mrmirchi, --version, 1.20.1-forge-47.3.0, --gameDir, C:\Users\aryam\AppData\Roaming\.minecraft, --assetsDir, C:\Users\aryam\AppData\Roaming\.minecraft\assets, --assetIndex, 5, --uuid, 2db00ea8d678420a8956109a85d90e9d, --accessToken, ????????, --clientId, ZWI3NThkNzMtNmNlZS00MGI5LTgyZTgtYmZkNzcwMTM5MGMx, --xuid, 2535436222989555, --userType, msa, --versionType, release, --quickPlayPath, C:\Users\aryam\AppData\Roaming\.minecraft\quickPlay\java\1738838092785.json, --launchTarget, forgeclient, --fml.forgeVersion, 47.3.0, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] 18:34:54.027 game [18:34:54] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.8 by Microsoft; OS Windows 10 arch amd64 version 10.0 18:34:54.132 game [18:34:54] [main/INFO] [ne.mi.fm.lo.ImmediateWindowHandler/]: Loading ImmediateWindowProvider fmlearlywindow 18:34:54.191 game [18:34:54] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.6 18:34:54.303 game [18:34:54] [main/INFO] [EARLYDISPLAY/]: Requested GL version 4.6 got version 4.6 18:34:54.367 monitor Process Monitor Process crashed with exit code -1     screenshot of log: https://drive.google.com/file/d/1WdkH88H865XErvmIqAKjlg7yrmj8EYy7/view?usp=sharing
    • I am currently working on a big mod, but I'm having trouble with my tabs, I want to find a way to add tabs inside tabs, like how in mrcrayfishes furniture mod, his furniture tab has multiple other sub tabs to them, so i know it is possible but i just don't know how it is possible, any help would be appreciated, thanks
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.