Posted February 26, 20178 yr Hi, I'm trying to generate some structures, but i'm not sure how should i do this. I know about two methods - using MapGenStructure or using WorldGenerator. First method i think is the one i should use, but it's really complicated. Can anyone show me some kind of example how should i start? Thanks
February 26, 20178 yr Look at the vanilla Fossils for an example Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
February 26, 20178 yr Author Yea, but it extends WorldGenerator like any other plant or something. Structures in vanilla uses MapGenStructure and I wanna do this the same way, but if no one can help I'll just stick with the WorldGenerator.
February 27, 20178 yr Why do you want a MapGenStructure instead of a WorldGenerator? Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
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