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Render OpenGL 3d objects in world help!


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Hi I may sound like a complete noob here as I am new to MC modding, I just wanted to ask is there a way to render a OpenGL 3d Object in a certain coord of the minecraft world (Eg. In my case, a rotating cube).

I try to dig through the minecraft source code but I am really bad at that, so please help. ;)

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Take a look at "ISimpleBlockRenderingHandler", you'll want to create a block rendering handler inheriting this class and using "registerBlockHandler" in the "RenderingRegistry" class.


You may instead need to create a Tile Entity, this post might be of some assistance.


There's no place like ~/

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