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Making an AI Task for livingEntity to follow with out having it being a tameableEntity


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Posted

What i have is a entityLiving like a villager, but hopefully smarter or more useful. What I am trying to do is set it a task where after a certain condition it would follow me. Condition is there, response to condition is understood. But making a costume AI Task that extends follow owner, only allows tameable entity, where is i am trying to keep my entity livingEntity, or should i change my entity to entityTamable. Prefer to make it more like a general living entity maybe because personal reasons like my workers are not my pets, maybe for minecraft i have to realize it aint real lol. Is there a way to have a livingEntity to follow?

Posted (edited)

Second thought i think i should make it ownable, just case if some how one day my mod can be server used....

Still i want to see if anyone thinks or knows a work around

Edited by clowcadia
Second thought

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