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IItemHandler capability restrict slot access like ISidedInventory


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How do i restrict access to certain slot with the new IItemHandler capability

Before you would have

public int[] getSlotsForFace(EnumFacing side) {
  return new int[]{0,1,2,3,4};

to allow hopper or other blocks accessing only certain slots and still be able to access all of them as a player with the gui and container.

Now with IItemHandler i can restrict some slot but it restrict them for player and blocks.

Edited by juanitodelavega
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