March 14, 20178 yr That is the UUID for player accounts that would screw with things why would you want to set it? What is your goal?
March 14, 20178 yr Author i want to be the owner of my entity prementantly , since each time i exit the client it resets me when i come back in
March 14, 20178 yr players UUID is not reset when you exit the client the UUID is saved to the world EntityPlayer#readFromNBT() if (compound.hasUniqueId("UUID")) { this.entityUniqueID = compound.getUniqueId("UUID"); this.cachedUniqueIdString = this.entityUniqueID.toString(); }
March 14, 20178 yr Author both eclipse and jidea, both same results, testing on wolfs too, on entry they are sitted and i cant give them a bone either
March 14, 20178 yr you problem is that when in a development environment forge uses "fake" minecraft accounts that change every game there are here is how to fix it is kinda risky if you are really password overprotective but in eclipse go to Run>Run Configurations>Java Application>Client>Arguments>Program Arguments then enter --username=(your minecraft login email or username) --password=(your minecraft password) No Parentheses Obviously When you start the game next it will automatically log you in with your minecraft account
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